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Dicey Math (jam version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #8 | 4.071 | 4.071 |
Overall | #10 | 3.875 | 3.875 |
Presentation | #10 | 4.143 | 4.143 |
Concept | #15 | 3.857 | 3.857 |
Enjoyment | #18 | 3.429 | 3.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me but I used sound from this teammate from a past jam https://soundcloud.com/akuro-soren/tracks
Software used
Engine: Godot, Pixel art: Piskel
Use of the limitation
The player is a moving dice.
Cookies eaten
5-5(so 0)
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Comments
The concept was really innovative, didn't really like that it feels to slow to move. Great work.
In my first post-jam update I'm making speed faster. I believe that it's a lot better!
Really love the concept, the art, the everything! Just a generally really polished game! Had alot of fun playing.!
Only problem I ran into is that I died while on the left side once and I couldn't move afterwards.
I changed the collision detection so that problem shouldn't happen anymore.
The concept is simple yet really fun! I just encountered a problem tho, sometimes when I reach far left I can't move the dice anymore. Great Job! Keep it up!
That happened to me once but I couldn't recreate it so I don't know to fix it.
Nice game!
This is great - clean and effective art style, and a really strong concept which led to a very fun gameplay loop. Sadly I wasn't good enough to unlock gold!
Your post jam ToDo list looks great too - would love to play again with the changes
I updated it with some of the changes!
Looks great - submitted my highscore, not sure how long it'll stay up but happy to have been on the leaderboard!
This game had really good usage of the 1-bit palette. The concept was also really fun, although it did take me a second to figure out. Good game, overall.
I'm glad you enjoyed!
The game had a nice aesthetic to it, really leaning into the design of dice.
This is pretty polished for a one-day game!
Thanks!