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D I C E R's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #43 | 3.278 | 3.278 |
Presentation | #49 | 3.278 | 3.278 |
Overall | #62 | 2.903 | 2.903 |
Use of the Limitation | #72 | 2.667 | 2.667 |
Enjoyment | #72 | 2.389 | 2.389 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TheSantiago, Martux99
Software used
Unity
Use of the limitation
A die to interpolate dimensions and solve puzzles
Cookies eaten
5
How was your experience with Mini Jam?
Nourishing
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Comments
The camera change when you finish each area is really nice. Big fan of small things like that :)
Could never really tell when the spider would go for me which helped with the puzzles since I didn't know how much time I had overall until I got attacked.
I thought it was visually strong, especially with the interesting changing between dimensions with the die. I felt like trying to pull boxes and jump next to corners was a smidge buggy, but it primarily added to the dread of that spider thing coming at you over actually being annoying.
I really like the idea for this game! It's cool that y'all took an approach that didn't focus on randomness as much. The visuals fit the theme very well too. Great job on the game!
Thank you very much, really appreciate it!
Love the visuals a lot, the settings looks really well made as does the character, and the spider really gives me that sense of dread...
The collisions are little off but nothing terrible, but the delayed inputs made completing certain jumps a challenge. The overall tone and atmosphere really make the game tho! I loved the creepiness.
Thank you so much! In retrospect I shouldn't have started the input manager and player controller from scratch but I'm glad everybody seems to like the spider
Really interesting concept and lovely visuals! Congrats! I had a few clippings and issues with collisions, but I really appreciated the idea and the overall mood.
Thanks for playing! I need to work on the colliders a lot
I love the spider! Delightfully creepy design, and I like the constant pressure he put on me
The central mechanic of using the dice to change worlds was great, and I liked the way you used it within the puzzle design. A few clipping issues as other commenters have mentioned, but I thoroughly enjoyed the game all the same.
Thank you! We loved the spider as well
Hey, the game looks awesome! it gave me some Little Nightmares feelings, i didn't get what i have to do, but the spider... THA SPIDER, that thing gave me creeps, i runned away from him for almost 10m, until he clipped on my dice and kinda died after that, lol.
He's havin' a good nap i guess.
That's amazing, you found the rare sleeping spider! It only happens once in every 1000 playthroughs.
In all seriousness, the point of the game was to solve puzzles and get to the end (which is the other side of the world. We should've made it clear, thanks for playing!
The aesthetic is really cool with the kinda VHS shader. I couldn't get very far because my foot kept getting caught in the level geometry, but I think there's a cool idea here. Keep it up!
OMG! the same thing happened to me in your game! what a coincidence! It must have been an exporting error, sorry.
As the others have mentioned, it is a bit buggy, which makes it more difficult, but it's a nice idea and the spider is creepy!
I know, appreciate it!
The spider was really creepy and I thought the dice mechanic was really clever. Some of the movement bugs kept me from enjoying it as much as I would have liked, but I think the core concept is really nice!
Thanks! It was supposed to be 4 dimensions but game design is really hard as you know
I'm getting stuck from time to time but its a good game! Keep it up
Thank you! We built everything from the ground up and we got a lot of unfixed bugs as a result