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The Dreading Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #22 | 3.818 | 3.818 |
Overall | #44 | 3.159 | 3.159 |
Use of the Limitation | #47 | 3.000 | 3.000 |
Enjoyment | #47 | 2.909 | 2.909 |
Concept | #63 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
4 Code: https://barioidl.itch.io/ Art: https://olivalu.itch.io/ Music: Renatto2105 SFX: Agent_Ghostjr
Software used
Godot
Use of the limitation
We used the Dice as a mechanic for altering the Player's stats everytime they can hit it.
Cookies eaten
2
How was your experience with Mini Jam?
Awesome
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Comments
I enjoyed this game a lot! I actually found it fun to try to figure out what each face of the die did. It's interesting how the above ground part acted as an opportunity to figure out what each did, and it led very well into the fight against the snake. The layout of the cave made the game challenging in a pretty good way. I had to balance avoiding and fighting the snake with trying to find the die to hit it again to try to get what I needed. I'm not sure if there was an end screen, I might have missed something I was supposed to do, but I still had a lot fun fighting the snake anyway! The art and music were good too! Awesome job!
there's only 1 debuff dice w/ 10% odd
Dont worry, that was all of the game. After beating the snake, it's over, we didnt get time to put an end screen. But yeah, thanks you for playing! Really happy you enjoyed it.
Had a lot of run, loved the dice as a companion but i couldn't quite understand what the die did and one time i managed to fall out of the level. I really liked how the player felt, great controls!
should have added a "simulation escaped" ending
(X-Files sounds in the background)
glad i was not the only one screaming in excitement when i first saw the dice following me like a lost puppy
Nicely made game. Graphics and audio are both well done, though I wasn't completely clear on what the die did for you at times. Need a bit more feedback on that but overall nicely done on a well polished game.
Thanks you! I still feel surreal of how much was done in so little time. The die does that for you XD. Hope you enjoyed it. Give all the feedback you can, it's appreciated.
Wow! I absolutely love the art style, and music, and for a three day period it is incredible!
Thanks you very much!!
Hi! I really like the art style and concept for this game. I wish there was more indication of what boost or change each number of the die gave you. Also, the animation on the attack made the attack feel very slow and clunky, I found it hard to hit anything.
Really appreciate it! Yeah, the animation went a little weird cus of my animation sheet and that the concept was using a broken sword. We'll take everything into account if we keep working on this one. The dice mechanic has still so much potential to us.
This game is so complete for a jam, we love the graphic and the music. Our most sincere congratulations for your work!
Thanks! we worked in this one very hard. Hope lots of people enjoyed it.
Whoa your game has a snake too! I had fun with this! The hit detection is a little wonky and controls could be a touch more responsive, however I think the die rolling for random effects is a cool mechanic and it definitely has atmosphere. Nice work!
thanks you! i know right!? we were not the only ones who thought of snakes XD. Also yeah, the die mechanic was very fun to play with.
For a three-day period, this game is so complete. Good graphic, music, and mechanic. Keep it up!
Thanks! :D
Thanks you!! We really appreciate it!!!