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A jam submission

CatortionistView game page

Navigate laser mazes with feline grace, because every move could be deadly.
Submitted by lopar (@lopar) — 33 minutes, 16 seconds before the deadline
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Catortionist's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#273.4213.421
Concept#283.5793.579
Overall#433.0793.079
Use of the Limitation#532.8422.842
Enjoyment#672.4742.474

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Lopar (me) - Code/VFX/Gameplay Michael Firman - Character art/Illustrations/Textures, Ruinerr - Music/SFX

Software used
Godot Engine

Use of the limitation
The player must navigate through a maze without touching deadly lasers

Cookies eaten
none :(

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Comments

Submitted(+1)

That was a very enjoyable and interesting game.  I found that once I packed the cat tightly I didn't really need to modify the pose, just the position.

Submitted

Really interesting and original concept,  but the controls are clunky and it is tedious move all parts in one direction part by part. If there was at least possibility to move all by one in selected direction and then modify the parts it would be miles better. Also spot on take on limitation.

Developer(+1)

Thanks! I had been working on something like that today, and I just uploaded a new version that allows you to move everything all at once. :)

Submitted

Very cool and unique concept. I would like to see it animate between the poses so I can preview the movement as I make it (I think you mentioned you didn't have time below but I just wanted to mention it). This had really unique and creative mechanics. Great work!

Developer(+1)

My latest update now gives you a replay of your whole path at the end. Hope that helps!

Submitted(+1)

For gods sake! Add an animation of the finished product of the cat looping through lasers the way I told him to. This would be so much cooler if you had that! Check out my review of your game at https://www.twitch.tv/scalphamission

Developer

Having a recording/GIF export was actually one of the last things on my to-do list that i ran out of time for :((( thanks for playing, and thanks for the review, I'm checking that out now!

Submitted

don't even worry about the GIF part just have a new scene where you cycle through each pose.

Developer

You might enjoy the newest version then. :) the replay is a little small since it was originally intended for GIFs (I still want to get that working but the solution I had was slow and didn't crop right on web), but it should do the trick!

Submitted(+1)

Game looks really cool

Submitted

I love the visuals, and the gameplay is fun, but it takes a while to complete a level since you can only move one move one step at a turn from what I understand. Amazing  submission tho!

Developer

thanks for playing! my latest update should address some of this. now the torso can move either to overlap with the last turn's torso or the head. it was only the torso before. this, along with being able to move the whole body at once, should help with that!

Submitted(+1)

I tried the update, and the game is so much more fun to play now! I really like the little gif you added at the end! 

Submitted
Impressive visuals and confusing mechanics. Very unfriendly turn-based controls.
Developer(+1)

a valid critique! do you have any thoughts as what could work better as far as control mechanics? that is one of the major things i would like to polish up post-jam.

Submitted
I'm afraid the problem is not in the mechanics, but in the concept. 
Mouse and keyboard input is too small for such accurate control of the complex body parts mechanism.
Maybe you should try it in VR or use ragdolls to simplify controls. 
I wish I could say something more optimistic, but I see it this way.
Submitted

cool music, and game. moving pieces of a cat is pretty awesome, a bit like lego blocks. the head went outside the map with my gameplay but it was funny to play.

Submitted

looks really good, we can see you put lots of effort in it  !

Submitted(+1)

As others said it is a bit confusing at first but I managed to get to the package in the end. Very creative idea. I also like the art a lot.

Submitted

It looks nice but I don’t get it… what am I supposed to do? how am I supposed to do it, it’s confusing…

Submitted(+1)

Love this. Was confused at first but if the controls for moving the parts were easier to manage I could play it all day. Was thinking it would be nice if he moved as a whole unit by default and the parts could be rotated or detached only if needed.

Developer

Thanks, I'm glad you like it! I was considering some type of lock like that but i ultimately wasn't sure the best way to represent it in the UI and I ran out of time working on other parts of it. But I agree it would make moving things around a lot easier!

Developer

You can now move the whole body at once! Hope that's a more fun experience.

Submitted

Same as what Ayrat24 said

Submitted

Same as what Ayrat24 said

Submitted(+1)

Cool concept, but it's really hard and confusing putting all the body parts back together. The art is purrfect :3