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A jam submission

Ketchup Kaboom: Red AlertView game page

Will you be able to save the ketchup factory?
Submitted by Cloud Castle Audio, madeleine :), Drakym — 41 seconds before the deadline
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Ketchup Kaboom: Red Alert's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.3854.385
Fun Factor#14.6154.615
Audio#14.4624.462
Visuals#14.4624.462
Overall#23.9233.923
Special Object Implementation#193.1543.154
Theme Implementation#232.4622.462

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
The city’s beloved ketchup factory is under threat from a group of terrorists planning to blow the whole place sky-high! Your mission, should you choose to accept it, is to infiltrate the factory, disarm the bombs, and stop this ketchup catastrophe before it’s too late.

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Comments

Submitted(+2)

This is between top 2 and top 1 on this game jam for sure, the sound design and the visuals are amazing! Gameplay was a bit frustrating, I had to give up on the tiny corridor with tomato sauce and 1 guard, was out of my skillset!

Developer

Thanks you for your compliments! I know this part is too hard, it is on my to-do to make it easier :)

Submitted (1 edit) (+2)

I think this was my favorite so far, everything was so well done. It made me want to do a speedrun! There was just enough variation in the timings/placement of goons to keep it interesting. It wasn't hard or frustrating, and yet it was just difficult enough to make me feel like a stealthy secret agent (and to make me think a bit). So I was very engaged. Awesome!

The only gripe I would have is the theme (failure) is a little weak. But the actual game/product is really great.

Developer

Thank you so much! We're so happy you enjoyed the game this way, it's everything we hoped for :) 

Submitted(+2)

I really love the grappling hooks. I gives another feels that the normal jump doesn't have. And I really do feel like I'm a spy playing this game.

I really wish there a checkpoint though, When I fail I have to restart from the beginning which I found frustrating. 
Also I don't know how I feel about the timer, It's really scary for me.

The main menu button was a bit weird but it's alright.

The main thing that sell me in this game is definitely the environment of the game. The game feels really good with all the sound effects and art. My favorite sound is the sound of hacking, getting caught and clinging on to the ceiling. I really likes how there so many stuff just lying there and the background makes the game feels alive. 

OH I forgot to talk about the music, I thought I was in the mission impossible 100 bro the music is fire. It fits so well with the funny sound effect and spying.

I don't really see how this game fits well with the theme of 'failure'. I know you stated that disarming the bomb is making the enemy become a failure. But for me when playing this game all I see is a very fricking cool spy game, and if I play this game blindly I would never thought the theme of the game was 'failure'. Also tomato doesn't really be a big part of the gameplay but it is all over the place so I don't really mind it that much. 

Overall one of the most polished game I've seen in this jam so far.

Developer

Wow thank you!! For the checkpoint situation, we're planing to separate the tutorial from the actual level, so it's not as frustrating. For the timer, we understand it's kind of scary, but since you're trying to defuse bombs, it was intended.

For the theme of failure, originally, we wanted to make a game where you actually infiltrate the terrorists and disarm the bombs as they are planting them (to sabotage the mission from the inside), but the idea evolved and now it's not as fitting to the theme as it was.

Submitted(+2)

la verdad me encanto la animacion y el sonido la tematica del juego esta muy buena 

Developer

¡Contento de que te guste!

Submitted(+2)

Fun and simple premise, and extremely well put together. Congrats!

Developer

Thank you so much!

Submitted (1 edit) (+2)

I saved Ketchup America!
This was so well made!
From the music to the graphics!

- The music made me feel like a 70s detective/ spy (gave me pink panther vibes). The sound effects were spot on.
- I loved the graphics, simple but very effective and the parallax background really added to the game.
- The gameplay was so smooth, defusing the bomb brought me back to my csgo days and I love that the terrorists look like chonky amongus haha. That one tricky narrow corridor with the ketchup spill got me but I was able to defuse all bombs and defeat the game.
Very polished, honestly I think you should all pat yourselves on the back.

Developer

We really appreciate your comment! Thank you <3 

We're proud of you for saving ketchup America!

Submitted(+2)

Spectacular, I like the game mechanics, the music and the graphics!

However, I cannot find a strong connection with the theme of failure and the use of the special item is more part of the game narrative and background graphics rather than a key element in achieving the goal.

Could you explain it better to me?

Developer(+1)

Thank you ! 

The idea is that you have to sabotage their bombs so that they fail. Kind of a "you don't want to win, you want them to fail" concept.

And since the goal is to save the tomatoes (in the form of ketchup), with gameplay elements like ketchup spills on the floor, we felt the tomato connection was strong enough.

Hope this explanation helps !

Submitted(+2)

This is really good! The sound and the art and the stealth gameplay is all great!

I just wish it had checkpoints because I kept getting seen on one part and then having to replay the whole thing to get back there

Developer

Thank you ! :D 

Later on, we're planning to have the tutorial separated from the main level, to help with this issue

Submitted (1 edit) (+2)

The visuals in this game.  WOW.  I especially love the enemy design and the background.  I hope one day I can draw half as good as your team!  This felt really polished except that sometimes I got FPS drops (running Firefox with an RTX 2060 super).  I didn't make it to the end but enjoyed what I played :)

Developer(+1)

Thank you so much ! It's heartwarming :) Sorry about the FPS drops, I'm glad you enjoyed the game despite that

Submitted(+1)

Of  course!  And it's only a 3 day jam, gotta pick the high priority stuff and optimization is deff lower on that list!