Feels like enemies have a lot of HP.
One chicken landed on top of the character and it stayed there, kinda glitching and it was hard to shoot it!
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #338 | 2.955 | 2.955 |
Engagement | #477 | 2.545 | 2.545 |
Overall | #490 | 2.500 | 2.500 |
Overall polish | #580 | 2.000 | 2.000 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Feels like enemies have a lot of HP.
One chicken landed on top of the character and it stayed there, kinda glitching and it was hard to shoot it!
I'm just really confused lmao
The first duck straight up killed me right away, I wasn't expecting that
One thing though, the first time I shot, I got scared as hell. Since there was no audio other than the gunshots, I couldn't really tell if my audio was too high, so it caught me off guard. That's on me, but some music or any random sound could probably help haha
The game definitely made me laugh, there was something so funny about the ducks shooting back. I like the vibe of the game, I think it just needs a little more polish. It also wasn’t clear to me that A/D would climb the wall as others have said, but overall solid game!
WTF
No, really. WTF.
The owner must pay for his crime of making the puppy starve… And what about the duck gangs? I really laugh with this game. Wondering why. Why?!
Good points where the many mechanics you manage to implement and the story.
Something to improve may be the wall jumping was a bit difficult to execute just as the very first jump challenge.
Hey i followed the dev. of this game^^
It's so difficult ahah but it's super funny lmao
Great job for finishing it my guy
I loved the idea, it's pretty creative. On the technical side, the cat would freak out if the mouse was about the same place on the x-axis. Also I found the easiest way to beat the game was to just not kill anyone except the boss. The boss wasn't super engaging either, it was mostly just waiting until it's your turn. The platforming was enjoyable even though the grab mechanic didn't seem to work as intended. Overall I found the game pretty enjoyable (even if this sounds negative, see it as feedback). :D
CATS GO BRRRR.. love the idea. One thing to maybe take a glance at: Make the background look less involved so it wouldnt be too confusing? Or too put more focus on the player and the interactive objects. Good work ! :)
The jump doesn't feel really good, for two reasons:
I also disliked the transition between gameplay and cut-scene: when exiting the house it's not really a problem, but after the monkey was introduced I found myself directly in its line of fire, stuck to a cow, and by the time I grasped what was happening I was dead.
I liked the tone of the game, and the simple idea that other animals won't shoot back if you don't. Assets where also used well I think, I immediately understood the world around me.
Funny game. I laughed at the sight of the cat and ducks holding guns. Also when I shot at the duck and all of them started shooting back, that really surprised me hahaha. I couldn't figure out the wall climbing mechanic until I read one of the comments from the game developer in reply to someone else. I knew that I had to press TAB but I didn't realize you could press A/D to move up the wall. I had been trying to jump while pressing TAB. Apart from that, I also didn't know how to change guns. I pressed E on the new gun but nothing happened. Maybe it's because I was still holding a gun? Not sure.
The concept of this game is so funny ahah.
I recommend peeps to play this with really catchy music, as it makes the experience twice as fun.
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