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A jam submission

Wreck Town CyclerView game page

Ride a bike. Break stuff
Submitted by regalfang — 6 hours, 17 minutes before the deadline
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Wreck Town Cycler's itch.io page

How does your game fit the theme?
You play as a cycler on a bike.

Did your team create the vast majority of the art during the 4 days?

Yes

Did your team create the vast majority of the music during the 4 days?

No

oug?
yes.

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Comments

(+1)

My GPU never was THAT hot

Developer(+1)

Wait. You just made me realize that Unreal Engine 5 defaults to high graphical settings when you build the game. When I update the game I should probably lower the default graphics and add a graphical setting. Thank you for the comment!

Submitted

the char design is really cute ! :D

Submitted

Nice job, simple and fun, and tutorial explained everything really well! Just wish it was longer tbh, and required more interesting jumps to get to higher-value barrels, i was having a fun time finding movement tech (if you jump at the same time you explode a 1 point barrel you go flying across the entire map in the direction you're facing)

Developer(+1)

Yea. I probably should have spent more time on adding more gameplay than on the modeling but I had fun making everything non the less. Thanks for trying it out!

Submitted

Nice game, awesome that you actually included a small tutorial and loved the "Wanted posters" 😂 Overall pretty fun game 😊

Developer(+1)

Thanks!

Submitted

I liked the barrel breaking and the character was nice. 3D is alot of work in general plus 1 person making a game with 3D is alot of work. That being said its great to see how much coding and game play you got done in a single day after modeling your own character.

Developer

Thankyou. I appreciate that.

Submitted

The player model is really pretty and the gameplay is simple, but fun. Like other people said, it would be great is you could break the barrels by crashing with them, but I was having a lot of fun jumping from barrel to barrel lmao.

Developer

Thankyou for trying it out and enjoying it!

Submitted

really loved the model for the character and detail put it in. Agree with some of the other people about hitting barrels. Could be interesting to try allowing them to hit barrels with front or back. I found myself just jumping on top of all the barrels. Also could be a cool challenge to add a timer to add more tension. Nice job on the game, art was all very good!

Developer

Thanks. I'd probably add a pick up able power up to use both wheels or something else. As for the timer, I spent two days on the model so.. I didn't have enough time to put the timer. but Thanks again for trying my game out.

Submitted

Very very pretty game with an interesting concept. I don't get why I needed to use the back wheel to destroy the barrels but strafing into them was pretty easy so it wasn't an issue.

Developer

Thanks. Given more time, I probably would add different destructibles corresponding with your front or back wheel and probably adding a pick up able power up to use both to destroy things. Game development is a pretty fun hobby. 

Submitted

The model is beautiful, and honestly I had a ton of fun bashing barrels. I genuinely want a full game with several levels from this, its so fun. It just feels so smooth and nice.

Developer

Thank you