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A jam submission

Fly HomeView game page

You're about to enter a no-fly zone!
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Play game

Fly Home's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#153.5003.500
Audio#163.2503.250
Visuals#203.1253.125
Fun#213.0003.000
Overall#233.0003.000
Bug Free#233.3753.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any assets?
Yes! Phantom Camera for Godot, a blue arrow from Kenney, and an animated coin by La Red Games!

Discord Username/Usernames
Eliytr, Luxidor Embersmile, Meru, Taronic449

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Comments

Submitted(+2)

Really cool mechanics, I think if you well polish them it can be a really nice game.

Congrats on making it!

Submitted(+2)

Smart way of adding some options in the typical rage inducing game type. I think like Utilityman that shorter levels would probably be less frustrating overall but it's fun and that all that manners. Nice work!

Developer(+1)

Thank you! I totally agree with that!

Submitted(+3)

Fits the theme well and easy to understand controls!

For whatever reason when I first got started, I didn't understand I could only hop on blocks but took a minute to realize the furniture wasn't an option.

I think the game might benefit from shorter individual levels as restarting from the beginning after working carefully for minutes of progress to be reset was a little frustrating.

Submitted(+3)

This is definitely a cute little game and I liked the unique mechanics of sticking to a surface and launching yourself at it. The aiming with the mouse and movement feels very intuitive so that's really well done.

Unfortunately there was quite a couple of places where the game was buggy, I would launch myself at a cube and got stuck floating in between / on a weird corner (see screenshot). When I would move it would just drop me to the floor and reset me.  At the first cube I didn't mind it too much, but it was quite sad when it happens further in the level and then you lose progress due to a bug rather than not playing well. 

I didn't get to see the end of the game, but I liked the audio and the style choice!