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Don't Get Hit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #16 | 3.300 | 3.300 |
Theme | #17 | 3.400 | 3.400 |
Audio | #17 | 3.200 | 3.200 |
Overall | #20 | 3.300 | 3.300 |
Fun | #21 | 3.000 | 3.000 |
Bug Free | #27 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets?
Sprites by ansimuz and Music from Kubbi and ansimuz
Discord Username/Usernames
krowtv
Twitter/Instagram Usernames (If Applicable)
krowbro
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Comments
This is really nice! Feels really fun to play. However, I'm 100% certain that the hardest difficulty is impossible if you want to survive for over 10 seconds lol
Really like the rythm inspired game, I've found it somewhat hard to match the input with the obstacle position without messing up right with the next one, maybe if instead of actually dashing forward/backwards you maintain the player in the same position I think would make this more consistent. Also, I've found a bug, happens when you spam forward dash and backward dash, the character just run out of the scene and the game never ends ;p
I would recommend you guys seeing something about Vib-Ribbon, your game has the same vibe!
Congrats on publishing it!
Love the art style and the gameplay is unique and creative! I think that the down arrow shield thing was a bit inconsistent maybe as sometimes I pressed it but still died? Other than that though I really enjoyed it, nice job!
All the art is by ansimuz! https://ansimuz.itch.io/
Love their style. Timing with music and rhythm implementation crept up on me and I didn't realize how tough it would be to implement it to consistently match button presses. Definitely a lessons learned sort of thing but really fun to work on nonetheless. Thanks for the input!!
I thought it was fun!
Unless there's an end that I didn't make it to, I didn't realize it was just score chasing initially!
I enjoyed the obstacles though sometimes felt like I'd get hit occasionally when I thought I shouldn't have been.
I thought it was fun!
Unless there's an end that I didn't make it to, I didn't realize it was just score chasing initially!
I enjoyed the obstacles though sometimes felt like I'd get hit occasionally when I thought I shouldn't have been.
Thanks for the input! Was aiming for an endless runner for the most part. Hit detection was definitely lacking though. Glad you enjoyed it
Simple overall, but timing is challenging! Great job on the presentation, it looks and plays nicely!
Bulk of the time spent was refining the timing and I still don't feel too great about lol. Thanks for the input and glad you enjoyed it!
Yeah you can feel it's tight as hell, it's awesome to be honest. Really like it :)