My first game jam!
dev log!!
heyo :) I decided to join and make a game-- or try to, at least! A little about me: I am a digital artist, writer, and have made a game or two in middle school which was... a while ago lol.
My game is Magic Brew Cafe, a semi recipe cooking game and semi visual novel/dating sim, where you're a witch working at a cafe serving monsters!
I'm using Gamemaker which... doesn't have many resources for visual novels because there are better platforms like ren'py, but I figured Gamemaker would be best for the recipe section, so. yeah. I'll have to figure it out.
On day 1, I locked in the stuff I've been brainstorming, like what the recipe room will look like, and a few ingredients and character ideas.
I created the bare bones of a cafe room, where I'll have to remake all the sprites-- it was just something to start the process of making the game.
I also created a room transition animation, which is a bit wonky but I don't care that much about it so it's fine. Or I'll go back later, who knows.
Then I realized this room means nothing without the main meat of the game, which is the recipe/cooking room. So I created the sprites for the bare bones of that (not including the ingredients), the background for a GUI, and a few future-interactable objects.
I think that part looks great, and it was getting late in the day, so I stopped it there.
The whole coding part of making a video game is leaving me really stumped, but so far for the sections I'm working on, there are PLENTY of online resources and tutorials I can makeshift together! I'm happy with what I've done so far but kind of scared if I'll be able to actually complete this thing.
thanks for reading!