This feels so good to play, incredible job.
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PRECEPT's itch.io pageJudge feedback
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- This felt incredible to play. I was definitely not skilled enough to get past the turrets, but I tried over and over. Everything came together in such an incredible, fast-paced experience. The connection with the theme is a little tenuous, but I'm assuming that's why those connecting switches exist. Good job sticking to that. The game feels like some runners I've seen before, and it nails the experience of going fast and loose. I also liked the proximity tutorials that told you what to do when you went close to them. It plays very well with the exception of the connecting pieces that can be a little imprecise. But I saw from your comments that it was tricky to code. Additionally, the climb sideways mechanic wasn't intuitive, even with the tooltip for me. I kept trying to wall run or do a two-side wall jump. I liked how simple the art style was and despite being all-blue, it managed to not hurt my eyes to play. In addition, the visual effects of the geometric patterns and the blue lines you have really leaned hard into the 'going fast' feeling without making me feel dizzy. Very good visual choices. The music also hit just right -fast paced, and added to the feel. Overall, if I was even a little more competitive, I'd be playing this game over and over. A fun experience, and something to be proud of for the jam. This feels like it could be one of those endless runners to some good music, or a very fun Portal-like experience of getting through increasingly difficult levels. I hope you keep making stuff like this in the future, and that you learned a lot from this jam.
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