I liked the single input game idea, and the moving cursor add a timing element to it. I think an other option like "previous" or something before finished would have been a good idea so you don't have to restart the whole thing again if you make a mistake. But it was interesting and fun.
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Space Bar Supplier's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme + Challenges | #19 | 3.750 | 3.750 |
Overall Performance | #23 | 3.500 | 3.500 |
Quality | #24 | 3.563 | 3.563 |
Audio | #35 | 3.000 | 3.000 |
Gameplay | #35 | 3.125 | 3.125 |
How Fun | #43 | 2.813 | 2.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Dev Experience?
12 months
Comments
wow, good puzzle game like "code games" when you use logic. I like it!
Cool concept! The challenge of the game, which is to click the boxes within the time frame can be super irritating if you click at the wrong time but that's also what makes this game so fun! I think there is a brain training element going on here that needs recognition! well done!
The puzzles were a tad too simple, but designing great puzzle levels is a big task.
Only complaint is that if you happen to mess up, you've got to do everything again, and in a level with 20 steps it gets more than repetitive.
Still, I enjoyed this game a lot!
Cute little game but I found the controls a bit difficult in where you had to wait to change things. Maybe adding the use of the arrow keys to change this would improve the UI.
Very challenging and fun. I like the fact that you need to predict the robot's path before actually seeing what he is doing. Good job!
Great concept - The robot is cute! it's challenging! The animation that happened in between levels was confusing to me, I'm not sure if that was the intention. I didn't realize I needed to push the space bar to end the animation. I found the sound of the selection "beep" to be a bit annoying. I would have liked the option to be able to turn the selection sound off or down. Though, I really liked the background music of the game. I also had a hard time selecting at the right time. If the goal of the game is to challenge the person to click the button at the right time, then that makes sense to keep it. If the goal is to make the player think more about what input they should use to solve the puzzle, one way to make it more accessible to people's playing style is to allow for the use of arrows or mouse clicks to select the input. I really liked being able to reset- when I realized I made a mistake I didn't have to play the whole thing knowing it wouldn't work. Overall, incredible game! Well done!
This is a wonderful idea! The game looks good and the sound is on point! The only issue is that I can't really play well because I'm not really that good at pressing buttons at the right time (don't worry it's an issue I have). Good job! Great game!
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