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Treadmill Traffic Tragedy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #47 | 3.600 | 3.600 |
Overall | #70 | 3.433 | 3.433 |
Completeness | #74 | 3.500 | 3.500 |
Quality | #94 | 3.200 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good game! I liked the way the enemies only move when you move, it allows the player to precisely control their movements.
Loved it!
Got to 231(?). It is very fun, I like how you had to think before every move and the different obstacles added a good variety to the game.
Good little game! Definitely lots of potential there to develop further if you wanted too. Would be tricky to implement with the low resolution but I was thinking a simple grid overlay (could be optional) might make it a little bit easier to be strategic and plan out sequences of moves in advance. Unique and fun concept you have here - well done!
Interesting game and a unique concept, nice one
Neat concept, once you get the hang of it it flows really well.
Excellent game, I found the beginning very inventive.
The only thing I missed was some initial levels to introduce the mechanics and rhythm of the game.
I played before voting time and I came back to do that haha very fun game! I think it was the first one I've played
Love the concept! Was pretty fun to figure out our without reading the instructions :P
Awesome game! Quite addictive to be honest. The controls are hard to grasp initially but the more I played the more I understood how to control. Really cool game design :D
Very interesting game. I'll probably play it more. But like some other submission, I wonder if this one will also be disqualified, as you used mouse control to click on "press to play". Where I think, that mouse was supposed to be used to click on virtual Nokia 3310 keypad, that you could add, for example as a frame for the game.
the mouse is not required, you can press ANY key (any sort of input at all including mouse) to play actually. regardless thanks!