Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

BMB OSView game page

Can you navigate the BMB OS interface?
Submitted by GarterSnake508 — 1 day, 9 hours before the deadline
Add to collection

Play Creepy Game

BMB OS's itch.io page

Results

CriteriaRankScore*Raw Score
Musics / Sounds#163.0593.059
Gameplay#202.7652.765
Overall#212.8822.882
Theme / Rules#243.0593.059
Graphisms#252.7062.706

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Damn the game is kinda confusing at first but after you understand it, it kinda fun. If you can make puzzle game with just 2 button, wonder what can you do if you use other mechanic like with slider, dropdown or toggle button.

Submitted

Amazing game! You should definitely post this to Steam someday!

Submitted

I was initially thinking the UI was confusing but I see that its the same as on the bomb so interesting incorporating it there. It was a neat little puzzle that kept you on your toes. Initial zoom in was nice but was not crazy about the turning after. Either way fun and unique experience, Great job!

Submitted

Cool puzzle game! I like the idea of interacting with only a few buttons, reminds me of programming an old alarm clock.

I do feel the pumpkin theme could be integrated more strongly. The bomb really could have been anything and it wouldn't meaningfully change the game.

Submitted

A bit hard to understand, but enjoyable!

Submitted

Made me think of "Keep Talking and Nobody Explodes".  You really nailed the feel of an obtuse interface. First play through I killed the screen opacity on accident and spent the rest of my minute trying to go back to fix it! It was fun, silly, and confusing. I was really confused when I got into the game considering the interface was the same as the pumpkin's. It kinda served as a tutorial, but also threw me in without knowing how things work.  Its a tough spot because the fun of the game is tied around trying to figure out the interface, but just getting thrown into the deep end can put the random player off. If there was a better way to ramp up the difficulty and give the player a chance to progress into learning what to expect I think it would help a lot with the on-boarding. Overall well made game! The atmosphere and feel was well done and the story is hilarious. 

Developer

Thanks for checking out my game!

Submitted

It was interesting and had a good qwerky style, I didnt quite get it but might just be me. Still gave you a half decent rating though cos it seemed well put together.

Submitted

Cool concept but it was a bit difficult to understand what was going on