As others have noted; the barcode idea in lieu of the typical roll tables is a great idea - very creative.
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Reality Code Jumper's itch.io pageComments
The barcode mechanic reminds me of old video games where you needed to know the level's code in order to load up into it- super creative! A real fun premise and good use of the full 2 pages.
OK - can I say that using bar codes for your character is super cool and creative! And to allow me to play one of my favorite sci-fi series, Quantum Leap, is sooo coool! I love the hologram (the GM can have real fun with this), the back-and-forth between the player and GM, etc - I can see this is set up to replay this kind of "jumper" perfect. Well done.
whoa whoa whoa, barcodes? so cool! i had a blast reading through this. Feels like a pretty clean design!
Well Barcode powered RPG wasn't on my bingosheet.
Seriously, every time I think I've found the entry with the most unique mechanic in this Jam, I find another one. I think Reality Code Jumper takes that prize however. I will say if you live outside of the US, where you don't really see UPC barcodes, you can use ISPN barcodes on books though it can be a bit tricky as you do need to skip the first number (alternatively you can just use a UPC barcode generator or rolling a D10 but that's not as fun).
Everything else is simple and straightforward, which makes it excellent for oneshots which is good for a one page rpg. I... can't really think of much else to comment on here. I'm still processing the fact that you've managed to make an adventure generator which uses barcodes.
What a unique and fun way to set up an adventure, using the barcode is very clever! Well done.
This is such a fun idea! Using barcodes to randomize jumps allows for tons of interesting combinations, and the Quantum Leap nod was a smart way to develop a theme. Nice work!
Damn, that's a great idea: barcodes. I remember a videogame in the 80s (Barcode Battler, I think) that used the same kirk but adapting that to a single page game is damn genius.
Great job!
When people talk about a minimalist and simple format for their games being perfectly adequate and not needing more than that? What you did for your game is what most of them THINK they're doing - but you did it perfectly. A balance of clear, concise, but well-formatted without looking looking like a page from a textbook and keeping that game vibe. It let's your eyes glide across the page.
Fun idea, I like this one. Very creative. Are there different kinds of barcodes?
Thank you very much. Yes, while UPC barcodes are probably the most popular in places like the United States, there are other types of barcodes out there. For example, books most frequently have ISBN barcodes, which are made up of more numbers and some specialty stores, like Trader Joe's, have their own specialty barcode formats, which have fewer numbers.
Love the innovative use of UPC barcodes as the random number generator! Nice work!
I really appreciate you saying so. Thank you! The Skeleton Code Machine guide on making a one-page TTRPG was a huge help.
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