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A jam submission

We are being playedView project page

Submitted by arcanelviejo — 1 day, 5 hours before the deadline
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Play book

We are being played's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#123.6673.667
Enjoyment#172.7782.778
Overall#183.0003.000
Adherence to the Theme#192.5562.556

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

This story kind of baffled me. I think I know what the intent of it was,  I guess I got hung up on trying to figure out who or what the alien was. First guess early on was Spehss Elves, but the way the thing talked and seemed stuck on its line of questioning made me then think Robot Legions and later again Machine Cult. Like it was to show similarities between the supposed ordered actions of self-aware robots on a quest to exterminate versus whoever that was interrogating some guy lost in insanity.

Developer

I am not to fond of commenting, but I'll try to reply to you as, to clarify, i am not sure of the intent you see in the story was the one i had in mind. The theme would be the in universe view of a classical war scenario in a wargame in the Grimdark Future, the story and the metastory interlaced, so to speak, as others have commented. About the race of the alien scout (as i thought of it), my first intention was to be a Space Elf, has you have guessed, but the repetitive and aloof speech only meant to reflect an intimidating interrogation from a non human, nothing more. As you have quite rightly pointed, because its race is not named and its description is quite ambiguous, more suggesting than explaining, I realized it could fit in a number of the other factions of the game, absolutely unintended, but I kind of liked it.

Submitted

Meta. I dig the idea of the "safe zone" being the trap, it's a cunning evil that fits well in grimdark.

Submitted

a really nice metastory,perfecly balanced 

Submitted

a really nice metastory,perfecly balanced 

Submitted

The odd capitalization and sentence fragments work very well to convey the alien cadance of the stranger's speech. You also managed to nudge the fourth wall just enough to be clever without overdoing it - that's very tricky to do well. Nicely done!

Submitted

The dialogue here really fits with an otherworldly, loftier form of expression and gives a really unique aesthetic to the piece!