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A jam submission

The Last MissileView game page

A Godot 4 game made for Pirate Jam 16
Submitted by XYZT — 5 hours, 38 minutes before the deadline
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The Last Missile's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1yczBGabI41dxNlWeh-6EI5WSypiVDRmF0RmFELdR2LQ/edit?tab=t.0

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
THE LAST MISSILE is a simple 2D physics-based action game where the player controls a missile through space. You must dodge high-velocity debris, maneuver around large asteroids, all while staying in the battlefield (lest you self-destruct automatically). The game attempts to simulate space physics (simulated thrusters, no velocity damping).

Controls:
W to accelerate, A/D to "strafe", Q/E to "rotate". Keys activate thrusters instead of "directly moving the mission". Thus, holding multiple keys may give unintuitive results. Space physics!

Story:
The war between our planets has lasted years. The enemy ran out of missiles, but we have one left. You are the last missile. Fly to the enemy planet by dodging and weaving through a field of dangerous debris and destroy the enemy base.

There are six possible endings to the level.

Please explain how your game fits the theme:
You are a missile - it is a very literal interpretation of the theme.

Is there anything you'd like the judges to pay particular attention to?
We would love feedback on game feel and polish.

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Comments

Fun game!

Submitted

I would have loved more levels, but the game is cool nonetheless!

i like the space 

Liked the game and the music

Submitted (1 edit) (+1)

Had fun with this, I really like the sound and cutscene!

Submitted(+2)

Neat little game. Fits the theme perfectly!

I managed to hit a base twice, although the first time might have been my own base.

Submitted(+2)

Awesome game, fantastic art and groovy music to add to the stress :D what more could ya want?  xD

Submitted(+2)

I got an answer to my question, its the "Imbecile" ending XD!

Submitted(+2)

Theme is 10/10
also the need to have missile written on the missile, just in case someone mistakes it for something else?

Got the traitor ending by accident xD

Fun little game, well done.

Developer(+1)

The enemy didn't label their missiles, which explains why they ran out early!

Submitted(+1)

There's a traitor ending???? xD I gotta check this out!