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Shiba Inu race's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #23 | 2.840 | 2.840 |
Your personal opinion | #25 | 2.800 | 2.800 |
Overall | #26 | 2.970 | 2.970 |
Aesthetics | #26 | 3.120 | 3.120 |
Use of chosen theme | #33 | 3.120 | 3.120 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme its based on
Hound-town
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Comments
I see dog -> I like :)
Controls are pretty sensitive which made it a little tough to handle, but it works alright. The 2d assets shifting around slightly in the 3d environment made it a little hard to sometimes hit the bones and stuff.
Still, a very cute game! I keep imagining the dog's owner running desperately behind the dog off camera, since the dog is on a leash : D
Lolol, I got stuck between two obstacles and got to like 30 within the span of a few seconds, very hard but cute game hehe.
Fantastic dog race, but if going out with this dog is always like this I will die from a heart attack ;-) For improvements, I would suggest to just slow down and not give time penalties on obstacles. Then add a possibility to race against your own ghost after you finished a round. This would be more engaging. And probably a shorter track would do, especially if a race is 3 rounds.
Very adorable entry, i love the giant bear obstacle and its so funny to just have the leash extending out of frame
This Shiba's out of control haha! Super cute dawg and sweet art work
Haha, that was fun! xD Great little game. Very on point for primitive type dogs! xD
Very cute, I love the main screen art!
cute dog <3
The artstyle was really good, but the sensitivity on steering was really high.
The craziest dog I was ever on! Love how the dog just doesn't mind anything and just drags you through hell.
Dude goes WILD for dog treats! Dog is real nice, it would be great if u make controls lil more controllable though ✌︎︎
Oh, also art on cover is real cool :ъ
pretty graphics, i think that the jogability would be better if the turn sensitivity were adjustable.
I really like the toon art style, I think it would've benefitted from something in the background rather than just the horizon as this could make it more grounded. Also it would've been more satisfying if the boosts were destroyed upon colliding with them.