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Gevont: The last Giant of Radio's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #1 | 4.300 | 4.300 |
Overall | #9 | 3.683 | 3.683 |
Your personal opinion | #11 | 3.600 | 3.600 |
Innovation | #18 | 3.200 | 3.200 |
Use of chosen theme | #20 | 3.633 | 3.633 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme its based on
Giants of Radio
Any pre-made / AI assets used (if applicable)
cloud shader from Quibli
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Comments
love the artsyle of this game
Great atmosphere and I love the visual style! Feels like a watercolor painting or something.
The objective could stay on the screen, maybe small in a corner. Or at least stay on screen for a bit longer, because I didn't have enough time to read it for the first few times so I was a bit confused what I was supposed to do.
Also, this is more of a nitpick but this bothered me a little: picking up a crate of 9 flares actually just gives you one. Not really a big deal but it does feel a bit inconsistent.
Either way, loved this one! Great job!
Yeah, we were worried about the objective being displayed too briefly but it was too late to submit another build (tried to explain it in the description but can't expect anyone to read them).
As for the flares - another result of jam reality. The model was prepared before the final design/balance was finished. Definitely would change that in retail ;)
Absolutely, I totally get there wasn't much time to iron out every little detail, neither could I. Sorry if I was a little blunt in the first comment btw. I just want to offer some actual constructive feedback, because that's how we improve. Still, you guys did a fabulous job with this! I'm hoping to see more from ya in the future! :)
No worries, just wanted to give a bit of background. Thanks for the feedback!
This is an absolutly awesome game. Its so relaxing, stressfull and fun at the same time ^_^ The controls are great! The flying is so smooth!
I love the Ghibli vibe, everything working together to create a chill experience.
Didn't see the cross on the top of the Gevont though, disappointed!
This is just excellent. The textures, stumbly walk cycle and music created such a warm blanket of a mood. I adore being the small helper of a benevolent giant ✨Video games are beautiful
A very cool relaxing game with atmosphere and a small plot. Perfect!
Thanks Artem!
You guys definitely smash it. I would play this for hours.
Thank you! Moczan did a great job programming the plane movement - it's so smooth!
Good job guys! Very interesting concept and especially loved the intro cinematic to the game!
Thanks! We wanted to capture that comforting fairytale-ish look .
Very nice relaxing game, with an original story! Love the music and the visuals too!
I appreciate that! Making art for it was super fun and Willq's music really tied it whole together nicely.
This was such an amazing experience. Absolutely well done guys!
Glad you enjoyed it! thanks :)
I love the studio ghibli aesthetic! I was kinda confused on what to do first because I just skipped all the text at the beginning but it was still a really cool experience nonetheless.
Glad you noticed! I love Ghibli movies and the way they capture nostalgia. Also, you shall NEVER skip the intro text, haha.
Oh no, im ded :'ъ Hehe. Art at beginning and mystical story so atmospheric and gameplay so smooth and funny, also art on the cover are cool. Oh my, real cool!
Thank you for your kind words!
I like how relaxing and calming the giant is. I'm usually a fan of fast paced mech fights, but this one just fit so well together. What's the language at the beginning, above the English?
Thanks! In the game lore, it's suppose to be Giant's language. In actuality, it's some glyphs gibberish to make it look cool, haha.
Awesome graphics and mood! For me it hang after some time unfortunately. I think this could be the basis for a much bigger game. A great example how you can turn the absurdest theme idea into a story and a game.
Very cool game! I really liked the idea and the aesthetic.
Such a great looking game honestly! also the cover image is indie level for sure. I do think there should be more risk to flying into objects since the isn't any consequence. the giant looks really cool and hope you turn it into a larger experience with different islands and missions or something.
Thanks Henry! I had a blast making art for this. I'll nudge-nudge Moczan and see if he's up for making it a bigger game.