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Overdrive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #12 | 3.892 | 3.892 |
Theme | #21 | 3.432 | 3.432 |
Overall | #22 | 3.250 | 3.250 |
Sound | #41 | 2.919 | 2.919 |
Gameplay | #91 | 2.757 | 2.757 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Amazing aesthetics! I also loved the game, I just wish there was a bigger indicator of when you could overheat.
The game looks amazing! I couldn't figure out when I started to overheat or how to prevent it but otherwise it was a smooth experience.
I like the cute colourpallete and the gameplay is smooth. Pretty cool!
cute little game, good job
good theme rate my game too please thank you
Cool idea. And the game was really polished man. I loved how it looks you know. Good job!
I got 00:49.489
I love the visuals! It's very appealing and the driving mechanics feel really clean while also being simple.
Sometimes simple and smooth is all you need! It definitely wasn't as simple to make this game tho, so good work!
Neat game! great art, the gameplay is cool but since it's so simple it doesn't stay interesting for very long
Very nice graphics, I loved it!
Great work! Love the minimalistic art style, the simple one-button gameplay and the not-too-punishing overheat mechanic.
Great work! Love the minimalistic art style, the simple one-button gameplay and the not-too-punishing overheat mechanic.
Got third! Or second since top 2 are the same people. Dango’s too good haha.
Really liked how smooth it played, like others said, it felt very polished. Some feedback:
the polish and ui is great,
i am happy there wasn't a "bar" to overheat as it required some interesting skill to go fast as possible but not knowing how far the overheat is.
I know you used all existing assets and of course the assets themselves look great… but there’s also USING them in a way that potentializes their quality, which you did really well - lots of merit there.
The polish on the menu, the key turning, the background, I do love me some well made menus so it’s a pleasure to see that. Also from seeing your tower defense game, your artistic taste is on point.
Points of improvement:
I didn’t feel like I had a clear picture of how close I was to overheating, maybe more smoke that clearly gets progressively more? or some red highlight somewhere on the screen? a heat meter? don’t really know how you’d solve it, but felt the feedback was lacking there, I’m sure you can come up with better solutions than me seeing the quality of your work
Missing a “view leaderboard” button in the main menu
Game looks really good and plays really nice! The local multiplayer was a nice addition, thought I could play the 4 players to increase my chances of getting highscore but im just not good enough
wow!! really polished!! this def gonna win the jam!!
Oh hey spooky we met again!!! , your games r always nice too
One of the best games I tried in the jam as of now.
everything is gorgeous and polished, my personal favourite!!!! (totally not biased as I played like an hour). I hope you guys will continue making games, keep up the good work.
Note: The only issue I found was the sound breaking down after the 3rd lap. I also firmly believe that heat adds up faster after precisely the 5th lap, I had to tap much slower to not overheat.
the game looks so polished and completed! its so simple yet so fun i like it
I got way too addicted to this game, WORLD RECORD THO