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A jam submission

Star Brawler 2View game page

The second melee space shooter
Submitted by HyperDrop Studios, igorifaresi — 25 minutes, 43 seconds before the deadline
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Star Brawler 2's itch.io page

Results

CriteriaRankScore*Raw Score
ENJOYMENT: Is the game enjoyable to play?#153.4903.565
THEME: How well the theme is used?#183.4483.522
INNOVATION: Does the game innovate in some way?#203.0653.130

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://gitlab.com/SamuelDeboni/star-brawler-2

Team members
Samuel Deboni
Igor Ifaresi
Gleiston Assis

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Comments

Submitted

Another space shooter and a very different one at that! :-) I really like the look and the melee idea is surprising. Nice work!

Submitted

Solid game for a jam, feels very complete. The art style also looked nice, and I loved the little alien head in the corner.

Submitted

The visuals and the sounds are exceptional! The design of enemies made the grazing gameplay effective and exciting. But I had exactly the same experience as Blatnik (found the game pretty hard, was softlocked in the boss battle) and did not manage to get to the end.

Submitted(+1)

Pretty hard game but has nice old school feelings and vibes. Really like the music. Good work on this one!

Submitted

The music is a real banger! Really gets me pumped for an old-school space battle. Unfortunately I don’t really mesh with the mechanic. It makes me never want to use any of the weapons which makes the game pretty boring. I also found the game pretty difficult and had to drop down to easy to finish it. Then I got to the boss battle part, died, and instead of respawning with one of my lives, I got softlocked.

Submitted

Was very fun once I got it, quite innovative I think.  Pretty punishing to reset considering it's multiple levels long, but pretty great nonetheless.  The mechanic makes firing weapons mostly useless other than bosses, but it works.

Submitted

Problem for me is I think it's really unbalanced. The only way to gain %'s is to use the default attack, so once you run out, and you are surrounded by a lot of enemies it's nearly impossible to continue. I think it's cool that the % doubles down as the healthbar, but this certainly needs some work. I couldn't complete the game unfortunately. However, this is one of the most finished looking games, very nice effects, attacks, everything looks right.

Developer

You can also gain % passing near projectiles and enemies

Submitted

Ah I see now, that wasn't immediately obvious. I'll give it another shot!

Deleted 2 years ago
Developer

Thanks for the feedback!