A simple, yet charming mining game with a funny twist at the end. The core play loop of mining materials to upgrade your tools and time kept me hooked until the ending, despite how simple the mechanics were. I did find the controls a bit clunky to deal with at times, like when you're trying to jump or mine two columns of blocks at once, but those are minor nitpicks. The graphics and sound also look just like what you'd expect from a Game Boy game, so you earn extra points for that.
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Bit Miner - 2023's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #2 | 4.071 | 4.071 |
Fun | #2 | 4.214 | 4.214 |
Era "Feel" | #4 | 4.357 | 4.357 |
Overall | #5 | 3.914 | 3.914 |
Sound Design | #11 | 3.357 | 3.357 |
Graphical Presentation | #12 | 3.571 | 3.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What style of retro game were you going for? (Year/Era/Console/etc)
Gameboy
Comments
I don't care, they don't believe me, I got to the end and I saw UFO. I would like an endless mode and multiple endings, for example I tried to bomb the last floor and that didn't do anything, but I was like, if there is a secrete last floor here, I'm going to lose it xd. great game, I don't usually play stuff like this, but I kind of lost track of time.
Great solid game! Simple idea executed welll, really well polished and fun to play. Good job!
This was a pure rush of dopamine-- I think I actually lost track of time while playing it, haha!
It's everything you want in an arcadey hand-held type of game: easy to pick up, hard to put down. I absolutely loved the progression and how enjoyable it was to try and find new things across each dig, or beat my previous depth record.
The controls are simple-- they feel a bit clunky at times, but it doesn't subtract from the gameplay. I can definitely see a younger me playing this on my Game Boy during a long car trip.
Please consider working more on it; I'd love to see more caves/areas, maybe an endless mode? Stellar job!
This game held my attention really well. The short runs make you keep wanting to upgrade and just do a little bit better next time. I also was a big fan of the music. It definitely captures that old gameboy era with simple tunes that just need to be earworms to work.
My only complaints were probably with the jittery camera when descending. It got more tolerable with pickaxe upgrades, but I probably would have kept the character bouncing upwards but made the camera only go downwards.
The scrolling back up to reveal your path down once your time runs out is a nice touch too, but once you start digging pretty deep it ends up taking a while to get back to the top.
Overall, really nice solid entry. Great work!
This game dragged me out for an hour. Great job! I especially liked the idea of fossils
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