lol I was about to say, also, that I never got passed the loading screen but saw that I had to drag the load bar. Game looks and feels very nice, but I got stuck on the mixer. After coding and doing everything else, nothing else happened. I would have loved to see what i had created
Play game
Game Maker 3000's itch.io pageNames and Email Addresses of Team Members
Eric Gardiner
ericgardiner10@gmail.com
Categories Your Team is Eligible For
Overall, Student (I am Postgrad MA so not sure), Best Art, Best Narritive, Technical Excellence
Comments
If only it was this easy... I really enjoyed the loop, and who knows - maybe like midjourney/dall-e certain aspects of game dev will be streamlined like this.
We worked around a similar concept, but took 2 completely different approaches. Absolutely love the style and the loading screen adds a nice touch, I just wish there was more feedback in terms of letting me know I was supposed to drag it by hand. I closed and reopened the game like 3 times thinking it was just freezing/crashing on me xD. I liked the overall retro aesthetic, but I do wish the green sound levels were a little easier to see. First time around I didn't even notice that some of them were green.
Overall, great take on the theme!
A really great idea. Got stuck with the sounds mixer, so I'm not sure what the ending was meant to be
*Mind is blown at the very end* Super clever and trippy haha, love it! Would've liked to have a longer game session but otherwise good concept!
Game development recursion! Very cool! Some sound effects would have really rounded off the experience.
This sure was a lot easier than making a game usually is.
I waited embarrassingly long on the first screen, expecting it to load. I liked the different minigames for each task, and that they weren't explained -- i.e. there was a bit of a figuring out to be had. I would have liked if each of them had a bit more murkiness to them. E.g. the paint one and especially the 3D modelling one didn't require me to figure out what to do at all.
I also would have liked some sounds to accompany this (presumably a victim of limited time), and maybe some slightly more elaborate minigames? Maybe multi-step ones?
Overall, I think it's pretty clever.
Really enjoyed this. Sweet and simple, how I really want coding to actually work. Felt dumb when I only realised after pressing "End" twice that it LITERALLY ends the game xD
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