Pretty nice game indeed, here's my tips on how to improve some aspects of this game:
- add some sound/feedback, perhaps a small screen shake when there is an explosion, or some shooting sounds
- it hurts my thumb after holding down spacebar for so long, perhaps make it toggleable?
- Escape instantly closes the game, while i thought it would just pause the game, thereby losing my score, qutie the big score as well, perhaps some way to prevent this? (submit the score when game closes or just add a pause option)
- the game feels 100% random, there can be times where the screen is flooded by enemies while at other times the game can feel empty and barren.
- hitboxes are really strange, the turret's hotbox is the turret and not the base? that sometimes feels pretty awkward, while it feels that the turret's hitbox should instead be the base of the turret
- Pretty flashy! add an epilepsy warning or an option to turn off lighting effects and whatnot.
- i see all enemies already from the beginning, which tends to get quite boring! a way to combat this would be to increase the enemy's difficulty/type as the game progresses! at the beginning (< 5k score) show only the little ships and blocks, then when the player goes further (<10k score) give them the alarmblock, then add the turret, then add a new type of turret! perhaps a rocket launcher or a turret that shoots two bullets or even more simply a turret that just shoots a little faster
- Add some upgrades! perhaps the longer i play/kill the more i get xp and i can upgrade some thing son my turret! go from one cannon two two, then three and so on! having already four bullets at a time feels quite overpowered at the beginning and quite quickly becomes useless if the enemie's health get quite high
(excuse me if it's too long but i have a passion for space shooters, which reminds me i should re-make one i made some years ago)
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