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Ball Climber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #38 | 3.647 | 3.647 |
Sound | #48 | 2.824 | 2.824 |
Overall | #61 | 2.721 | 2.721 |
Aesthetics | #78 | 2.353 | 2.353 |
Gameplay | #87 | 2.059 | 2.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
you should fix a problem with the UI : when i click on settings we cant remove it next
but your game a nice concept and music is cool
There is a button in the upper right corner to close
oh, i probably missed it, i apologize
I wasn’t very good at it but a great concept and good entry, awesome job!
this is really impressive game. And loved the shop feature. well done
Great idea! I just wish the controls were a little more responsive and that you could see the ball when it was behind the corkscrew ramp. Great job on the game!
Thank you for feedback
So, I think the idea of having this ball go up a metal corkscrew is a very imaginative and creative take on the climbing theme! The music is fun to groove to, as well, very relaxing and mellow.
When it came to gameplay, I didn't feel like I had a lot of control of the ball. Most of the time, I'd gravitate around the pole in the middle of the spiral. But it was necessary, because I could lose all the progress I made with one wrong move, especially when the ball is behind the pole and out of sight. And with how slow I was making my way up the pole and how long it would take to get back, falling off feels SO much worse...
It's hard to say what I'd personally do to improve the gameplay experience. I was barely able to reach the first chunks in the spiral, and never made it to the turrets, but I bet they serve as fun obstacles! I think, perhaps, if you had the camera following the ball up the corkscrew, like a cameraman, that might give the player a better sense of control.
All in all though, I really appreciated just how freaking cool of an idea this is! I'd love to see you do more with it, and would definitely give it another play sometime in the future 😄
Thank you very much for your feedback.
In the future update i am going to do camera following, because of many people ask me for it.
I would advise you not to be afraid to fall, after some time you will get used to the controls and your climbing will become faster and more interesting. You can watch my gameplay video
Nice concept, loved the sounds!
Really great idea to have it spiral up that way. I don't know if it would be better if you could see the outline of the ball when its behind the pillar. On the other hand its quite fun that you have to keep the position of the ball in your mind. Getting past the turrets is really hard though :D Good job!
Thank's for your feedback)
I hadn't thought about outilne before, although it would probably be a good idea.
Turrets are easier to pass by jumping on or jumping over them
Ok for a first attempt I guess and it seemed alright as an experiment. Gameplay wasn't fun though. Some tweaks with the movement script to make it more responsive could help.
Thank's for your feedback
Nice work! Turrets destroyed me so bad lol