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NO WASTE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
gHosts' Choice | #1 | n/a | n/a |
Sound Design | #26 | 3.857 | 3.857 |
Horror | #30 | 3.714 | 3.714 |
Aesthetics | #33 | 4.286 | 4.286 |
Enjoyment (Best Game) | #64 | 3.571 | 3.571 |
Story | #96 | 3.143 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Unreal Engine
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Comments
SCREAM JAM 2024 gHost's Choice -
A surreal foray into warehouse logistics in which the player is tasked to find boxes throughout the warehouse and deliver them. Repetition is leveraged wonderfully here to disarm the player into a false sense of complacency, and the simple tasks begin to defy expectations at every turn. There’s plenty of scripted sequences that lead the player into scares, often due to the claustrophobic shelves of cardboard boxes. By the end, crawling through the literal bowels of the warehouse, I asked myself: Why am I delivering all these boxes in hell? I can imagine the thought isn’t too dissimilar to the average Amazon warehouse worker. A really tight and well-paced game.
Thank you for submitting NO WASTE to SCREAM JAM 2024, and congratulations on being selected as one of the ten gHost's Choice entries for the jam!
Thank you for hosting our favourite jam of the year, can't wait for next Halloween!!
Very cool, I really enjoyed that! Great graphics and solid tension building. Unfortunately, I think I got stuck at the shaft and could not get thru :/
Woow, very fun and solid experience! Loved the atmosphere, the sound design, how the radar guided the player and also animations for the monsters were neat.
Kept me intrigued until the end, excellent job!
A very wicked and well thought out, worked out game. Deserves a 5-star rating!
Heya! This is one of the coolest and most polished prototype I've tried ! The visuals were stunning with an almost valve quality to them! Unfortunately, I got stuck after the second night. i was behind the shelf that fell down and some sounds played and I got softlocked unable to move or open the menu. It's funny how similar our submissions are when it comes navigate with the use of a detection gadget!
Oh I was really enjoying the game. The design and the sound design are amazing. But I got stuck after putting the ladder under the shelf.
This looks really good! I like the concept.
Unfortunately I got stuck into the shelf when it fell after picking up the box, couldn't move or open menus anymore...
Very good game and very understandable!!! I like your level design! I want to continue to play this! Very good job!
Hey, thank you for playing it and I'm glad you enjoyed it!