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Azul Mousseigne

31
Posts
53
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20
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A member registered Aug 09, 2018 · View creator page →

Creator of

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A very fun experience, reminded me of ‘Bartender: the right mix’ but horror version haha
I really liked the aesthetics, great job!

Woow, very fun and solid experience! Loved the atmosphere, the sound design, how the radar guided the player and also animations for the monsters were neat.
Kept me intrigued until the end, excellent job! 

Really cool atmosphere! It would be nice to have a place to hide
I enjoyed the experience, great job!

I really liked the idea and the monster! It would be great to be able to do more things, like closing the door or plug the TV 
It was fun! I can't stop singing the song haha

Absolutely loved the atmosphere! The corridors and the sound of footsteps gave me a really great sense of tension.
The monster made me jump a few times haha. Great work!

Loved the aesthetics and the music (it reminded me of "Granny"), they create a great atmosphere!
The player can leave the classroom without taking the flashlight and since it's locked, be without it for the whole game. For me the text at the beginning was a bit fast to read, maybe it would be good to add "click to next dialogue" or a little more time
Overall great work!

Very cool atmosphere!
I struggled a bit with only having one object in my hand but it definitely kept me super tense haha
Great job overall!

Nice experience, kept me entertained to get all the endings haha
I really liked the dice roll for combat and the story. Great work!

The atmosphere is great! I found it a bit difficult to understand how to interact with the printer and also the camera management (maybe it could help to add some element in the HUD)
I think it has potential, I hope you can continue it in the future!

Really cool atmosphere, loved the welding mechanic!
In the tutorial part, I fell into the void in the open rail for stairs. I also interacted with two pipes at the same time and one of them disappeared.
The oxygen and the monster made me really tense, it was great. Great idea and job overall!

Wow, pretty solid game!
I really enjoyed the mechanics, loved the aesthetics. The floating mask made me jump a couple of times haha
Great work overall!

The idea is really cool and very well executed. Stunning art and voice acting! I really enjoyed the experience, loved the Linkin Park reference <3 
Pretty solid game, good job!

I really liked the idea and how it started. Loved the atmosphere! 
I'll keep an eye out for more content in the future

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I liked it a lot, I loved the way you designed the levels and how you told the story. I think the voice acting and the cinematics were a great addition. I wasn't expecting the ending, very well done!

Incredible work and flawless composition between all areas. I loved everything and I think you did a great job for so few days!
The ending definitely left me wanting more content in the future, congratulations!

Great atmosphere and style! I really enjoyed the experience, it kept me hooked until the end. Nice job!

Lovely! The art was in perfect composition with the music, would love to see more content in the future!

I really liked it! I got the ‘good’ ending on the first play and I was very curious to try the other one so I insta-replayed. It took me a bit to figure out what I could interact with without a crosshair/prompt
My only doubt was if collecting all the pumpkins gave something 👀 (maybe I missed some)

A great experience! I got all the endings (the 3rd was my fav)
Beautiful art <3

Muchas gracias por tus lindas palabras y por jugar! :-) 

Thanks for playing! 😀

Thanks for playing and for the feedback!
We'll keep those details in mind to fix them when the voting period ends.
Hope you had fun anyway!

Thanks for playing!

Wow, it was a really nice experience! Great work!

Thank you so much!

Thank you! ♡

Thanks for playing!

Thanks for playing! The game is still in development, stay tuned! :-)

Por falta de tiempo no pudimos hacer que la recompensa por habitación sea mas intuitiva para recoger (apretando TAB te dice que cosas debes agarrar), también nos faltaron agregar algunas colisiones. La "E" para recoger los items funciona a una cierta distancia, esta medio bug.  Esperamos que de igual manera lo hayas disfrutado. Gracias por tu comentario y gracias por jugar!

Thanks for playing my game! ♡

Si bien me ha quedado corto por falta de tiempo, planeo seguir desarrollándolo  y aplicar algunos modelos que hice pero no pude agregar.

Muchas gracias por tu comentario y gracias por jugar!