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Good Boy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #21 | 3.750 | 3.750 |
Aesthetics | #75 | 4.000 | 4.000 |
Story | #135 | 2.875 | 2.875 |
Sound Design | #190 | 2.875 | 2.875 |
Enjoyment (Best Game) | #234 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Unity
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Comments
Great set of scripted sequences that truly gets strange very quickly. It's awesome to see the commitment to design a fully voice-acted game. I like the puzzle tricks, such as using ultraviolet light and having the doors open into an endless loop. I am absolutely here for the fact you're able to pet Rufus. Really fun and well-rounded!
Thanks for submitting Good Boy to the jam!
Cool setting. I hope the dog is okay. I wouldn't know, cause I got lost after finding the flashlight, then I think it crashed on me. I thought it was funny that I can take a nap in the middle of searching for my last dog.
I enjoyed this one quite a lot! Great graphics and sounds, it felt really spooky. I played on the WebGL build which had some serious performance issues but I played up until I got the flashlight.
I definitely think the game could have used some better direction. I couldn’t work out where to go after the flashlight until I managed to fall out of the map. (In the start room, by the wall with the bunkbeds, I walked backwards through the wall.) That said, I think this is really strong entry, well done!
Nice style and graphic. I tried to safe Rufus but I got stuck after the flashlight. But I really liked the atmosphere.
What an intense experience. Well executed build up and like, yeah, the moment I noticed the outside view was crooked as fuck I got chills. Honestly great work with this.
I love this game so much omg! The sound design is horrifying and the player voice added a sort of comic relief, the atmosphere was so in depth and had me stressed and scared the whole time. I also loved the art style! My only critique is that it was a little confusing where to go or what to do at times, but the description helped me out a ton with that😄
great asthetics, best horror atmosphere so far! I after getting the tv on and laying down i went to the broken bed window but couldn't get past that part
it had cool atmosphere. you need to give the player more direction. I got lost and could not find what to do next
100% agree- sadly we just didnt have the time to get all the QoL stuff added and instead the game got way to complicated. I've added a spoiler in the description now for anyone suffering from our lack of guidance!
Definitely Spokky!!! The visual are really nice, what is the post-processing technique?
Cheers! it is Haunted PSX:
https://github.com/pastasfuture/com.hauntedpsx.render-pipelines.psx