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Ziszle

62
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20
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13
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A member registered Dec 20, 2020 · View creator page →

Creator of

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Fun game. I didn’t expect the login system either, first I’ve seen this jam so great idea there! It was perhaps a little too difficult but as a fun little arcadey game, it’s pretty good. Well done!

I will try your game now. Please check out my game too: https://itch.io/jam/scream-jam-2024/rate/3048750

I really enjoyed this! It had a creepy vibe and an interesting setting. I can tell quite a lot of work went into this, the assets were great! Well done! :)

I found it a little hard to understand what I was supposed to do if I’m honest. I didn’t make it too far but I like what you were going for in terms of gameplay. Well done :)

I am currently at work but I will play and rate your game when I finish. Please could you also play and rate mine? https://itch.io/jam/scream-jam-2024/rate/3048750 Thanks!

https://itch.io/jam/scream-jam-2024/rate/3048750 - currently at work but I will be playing and rating more games after I finish today. Please check out our game :)

Very impressive. The game feels quite polished, especially when you consider it was created in only seven days. The map is large, the gameloop is solid, and it’s very creepy. I think features such as checkpoints and re-working the stamina (as others have mentioned) would help take this to the next level. Good work!

https://itch.io/jam/scream-jam-2024/rate/3048750 - If you have time, feel free to check out our game!

https://itch.io/jam/scream-jam-2024/rate/3048750. I’ve rated yours already :)

The game was a little short, but it felt tense at first. I think if you could have expanded the level to gradually build that tension further and then unleash it all into the chase sequence at the end, it would have been a better experience. The flashing lights were a little too much (my game also has this problem haha). It’s not a bad game, it could just use a little more time in the oven I think. Good job :)

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https://itch.io/jam/scream-jam-2024/rate/3048750

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This is seriously high quality for something created in a period of only 7 days, incredible work. Everything came together hollistically to create a very powerful experience. You have certainly erred more towards an artistic experience than play, strictly in-terms of game design, but a thoroughly enjoyable experience for me regardless.

Very realistic. The pain my hand felt after the interview is pretty close to how your soul feels are yet another rejection letter… Good idea and well-executed within the timeframe. Well done!

Fun game! I think with more enemies and a faster alien this would quite addictive. The art and audio were really good too, well done!

I enjoyed this one quite a lot! Great graphics and sounds, it felt really spooky. I played on the WebGL build which had some serious performance issues but I played up until I got the flashlight.

I definitely think the game could have used some better direction. I couldn’t work out where to go after the flashlight until I managed to fall out of the map. (In the start room, by the wall with the bunkbeds, I walked backwards through the wall.) That said, I think this is really strong entry, well done!

Cool idea. I really like the audio and visuals. Those seem really polished. It’s a shame you weren’t able to finish it before the jam but it has potential to grow! I struggled to hit anything with the bat so that may be something to look into (unless that part was a WIP anyway). Well done!

Really enjoyable game, glad I checked this out. I got the leave ending which felt a little ‘empty’, but for 7 days work I think you’ve done a great job. Well done! :)

This feels like such an original idea to me, excellent job! I found it a little too challenging so I didn’t get far but it was really creepy, great job!

I definitely got a jump when the monster started attacking me so well done for the horror aspect!

I think the monster was a tad too fast during the keypad sequence. I had to ve very quick not to die and it would have been nice to have a checkpoint after that initial part.

Good job on this though, it definitely felt right for this jam!

Really interesting idea. I didn’t find the game particularly scary but the puzzle was smartly put together - took me a moment to sus out what you were going for. Good game!

Really impressive game and a novel idea. Felt very polished even if the web version did lag a little here and there. One of the more impressive games I’ve seen so far, well done!

I laughed out loud regarding the unfinished art message. I think it’s an interesting use of RPG Maker and that’s always a positive in my book. Hopefully I can catch the more polished / finished game when you push that up!

It’s a shame the game was unfinished as I felt like it was just beginning after you went outside but I can see the direction here. Nice job!

I’m a big fan of turn-based RPGs and blending them with the horror genre is a great idea! I feel it’s quite a big ask for only a seven day jam and I felt the combat system showed that in the final game. I like what you were going for here though, good job!

Good game! Addictive and charming! Good job :)

I’m glad you still submitted something. Hopefully inspiration strikes you on your next jam!

I wasn’t really sure what to do and the game froze for several seconds once per death, but I think the idea is pretty cool. Nice job! :)

Whilst perhaps not the best game of the jam (my opinion of course), it is possible to play and to finish! Not all the games submitted can say that, well done!

Nice start to the game but not enough gameplay to really judge. Be interesting to see where you take it in the future!

Interesting idea. I think the core loop shows promise and could be expanded to make the game more interesting. I think having different sprites would have made the game more visually appealing too, but I’ve read your comments elsewhere justifying why you did not do that. I think the visuals are quite good too! Well done :)

Great game. Really nailed the spooky vibe and you can tell a lot of effort went into all parts. Really well done!

Fun game, and short enough to enjoy a few playthroughs! I really liked the idea, made me smile. Well done!

I felt the game loop was perhaps a little too simplistic for me, but I can’t say I didn’t enjoy the experience. Felt genuinely creepy and the sounds / visuals tie together well. Good job! Highscore: 480 :)

Really good game. The idea is clever and simple which is perfect for a jam and it works well to creep the player out, increasing as the game goes on. The part I didn’t like was finding where the books go, it wasn’t clear enough for me. I think making the bookcase you’re looking for highlight or adding a direction indicator / map could help here.

Great entry, well done!

https://ziszle.itch.io/depths - hope you enjoy it!

https://ziszle.itch.io/depths - hope you enjoy it!

Fun game. There was a little bit of lag under WebGL, but playable. I did find it a little dark at times and constantly relying on the flash became tiresome quickly. A lot of good ideas and an impressive pull-off in only a week!

Really good game. I’m seriously impressed you were able to pull this off in only a week, well done!

Unfortunately, I ran into a bug (WebGL) where I was unable to direct the team to the maintenance chamber and therefore unable to progress. I definitely wanted to though, I was really drawn into the story at that point. Excellent work.

Fun game. I managed to escape without using the gun. Definitely gave me a creepy vibe!

Simple, but easy to play and somewhat addictive. Good job!