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FEEDHOLE ADVANCE 1998

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A member registered Mar 02, 2024 · View creator page →

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this was on my mac + chrome- which i have now gathered seems to be a combo that breaks a lot of godot games

A lot of games I have played in the jam gave little or no indication how to play, it's nice not having to figure it out myself! hahaha

The slippy movement was fun to control and i love the art. Especially when you've eaten a bit and you can see her stomach filling up with everything except for food

Beautiful art style <3 everything worked smoothly on my end, very responsive and so cute.

The aesthetic is fantastic and mechanics are fun and surprisingly complex. cute!

This was a fun concept and nicely executed. And I appreciated the tutorial! 

Nice game! Clean implementation of the theme and the box scaling worked perfectly for the puzzles

I liked the collections created tiny mouse furniture:)

This was one of the most fun games I played in the jam so far! I would love to see a fleshed out version of this :D

Good work on your first jam! The cat illustration is lovely. It really was a big hangry cat.

The stretch and pop glide was very satisfying! Love the sfx for it too. I couldn't get past lvl 2 lol but would have enjoyed having a lot of objects in the way with chaotic physics since flinging yourself into the box was fun

LOVE the art and all the goofy creatures so much and the unwieldy sword is funny. Difficult to play on trackpad but felt true to life per my strength level

The intro art is so nice! Fun idea and I liked having to balance the collection and building. I was a bit confused whether it was missing the blood that caused blood loss or if it happened over time (or both)

The game gets stuck like this for me :( v sad cuz the screenshots look really cool! 


"I wrote more bugs than features " is my motto! your wife did a great job with the art, very cute game :) 

whaaat my fam, you been missing out! 

i 100% agree- the collisions needed a little bit more love. but thank you so much! 

hahaha at one point our name title was "shrinky dinky and the curse of the eels"... maybe we should have stuck with that hmmm... But thank you so much and gl with the rest of the jam! 

yeeeeeeee sadly the scaling mechanic had a couple of bugs we just didnt have the time to fix but hopefully it didnt interfere too much o: 

awww thenk you! 

theeeenk youuuu!! like always, i wished we had had more time for playtesting but alas :C 

yeaa i spent a good 4h of the jam trying to make a snapping feature for the boxes but i just couldnt get it to work so had to move on sadly- really wished i could have gotten that to work, then we could have increased the speed a lil of the boxes! 

but thank you UwU

very comfy stacklands inspired game! gj to you all on achieving this in such short time! 

hahah yoooooooo

nice! i love how the tutorial just has you playing the game straight away instead of having to read through graphs n graphs of texts. good job!! 

i know you said that there were _lots of bugs_ but my playthrough was bugfree! really nice art style you managed to create and clear inspiration from satisfactory which is one of my favorite games. would love to see a continue of this after the jam! 

this game made me laugh :3 I really didn't expect that ending after how light hearted it was lol 

ALSO love all of the girthy cats

10/10 game, this needs to be one of the top 100 games this jam or ill cry. 

10/10 game, this needs to be one of the top 100 games this jam or ill cry. 

super cute! The meteors were diabolical lol but got there in the end

ohh we made kinda simillar interpretations of the theme! really like your level design- the puzzles were challenging and not too easy. GJ! 

An absolute fever dream.

haha yooo this reminds me a lot of a game we made for another jam called big sneeze! good job on the game, those rotating blood cells on level 1 v neaat! 

I didn't know I wanted to be a cat lathered in butter until now.
Deceptively hard! Good work

okok i demand an in game high score board o: i got 27k which took me a couple of tries but this is a very neat and cozy experience. Very nice art style and sound FX! i also appreciate that you took the time to code some variations in levels so each run was a bit different. 

I really enjoyed this game! The art style is so adorable and the gameplay is simple but addictive.

I love this art style!!! 

omg we were also talking about doing a flea circus game on a dog! very cute n quirky game w a great art style! really well done! 

Really cool concept!! would have loved an arrow that showed you the way back to the black hole, cause I got lost trying to find small plants and tables - but had a good time running around and sucking stuff up! 10/10 name as well

neeeaaaat! i really like these type of cozy building games! id love a lil tutorial at the start of what the made a block valid or not- took me some time to figure it out!