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A jam submission

Lumen KeysView game page

Unique Speedrunnable Rhythm Game (4-Key Step Mania)
Submitted by Dubscr (@DubscrYoutube), Twest, Carbon ā€” 1 hour, 36 minutes before the deadline
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Lumen Keys's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#193.3083.308
Gameplay#433.1543.154
Aesthetics#583.1543.154
Overall#662.9042.904
Theme#1402.0002.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you posted a link to your game on twitter paste it here so we can retweet it!
https://x.com/DubscrYoutube/status/1795506075656966180

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Comments

Submitted(+1)

Nice game! The UI remebers me of OSU

Developer

šŸ˜¼I am an osu player actually, rank 28000 something 

Submitted(+1)

I dont play osu, but i played it once.

Submitted(+1)

Interesting concept for sure! This is a banger!

Submitted(+1)

Awesome rhythm game, UI looks really nice and polished.

Submitted(+1)

Very impressive, especially the UI work is super professional. I was just a bit confused at the start on which note to press to begin since I didn't see it glow, but after that I started to get the hang of it and had some fun. Again, very well made, nice job!

Submitted(+1)

Insane game. Incredibly polished and much content!

Developer(+1)

Thank you!

Submitted(+1)

Nice little rhythm game! I think it would have been nice to have actual rhythmic timing required for the notes you play, but everything was transposed nicely and I had a good time! Especially spamming the hell out of F during rush E :D

Developer

Thank you!

Submitted(+1)

Ah it looks fun! I wish I could test it.. (but no windows)

Submitted(+2)

What a creative game ! Love the fact that it turns the concept of a rhythm game on its head, lovely backgrounds too. Well made :)

Developer

Thank you!

Submitted(+2)

Love seeing a rhythm game in a speed run competition lol, very clever! Super clean UI too, nice work. I thought hexagons was pretty good and mostly fun but was iffy on the others, seeing rush e in there which Iā€™m at least aware of I donā€™t know how much is original compositions vs reference? A lot of it was musically pretty unrecognizable for me, and I definitely felt myself wishing it was actually just a rhythm gameā€¦ for me at least I found it hard to sort of get into the groove with the songs. I see you are actually calculating our inputted bpm, I wonder how it would be to have a backing track that loosely follows it?

As it is I feel like Iā€™m relying entirely on visuals for something that aesthetically is telling me I should be relying on my ears, I think thereā€™s something about a steady tempo that makes the hand eye coordination lock in better. And then I feel like thereā€™s something that didnā€™t work for me about DFJK as the controls specifically, maybe, in that Iā€™m seeing four colored blobs, and my brainā€™s having to do a couple layers of translating to get from that to the actual finger pressings instead of falling into a flow. I wonder if having the letters on the dots wouldā€™ve felt easier than having them only down on the bottom of the screen. I bet hooking it up to a midi pad controller like my Maschine would be a lot more tactile and fun than having to unergonomically repeatedly type kebyoard notes, which I suppose if I was dedicated enough to do I could set upā€¦ Some kind of rebindable option or controller support wouldā€™ve been appreciated (unless they were present and I missed it!)

Outside of my own personal nitpicks around these types of games as a professional musician, I suspect this could be a really fun speed game for people it clicks with and probably makes for a decent watch, assuming theyā€™re not playing on Silent. Also really liked the Meows as a sound option. I donā€™t mean to come across as negative if I did, I think this is really well executed over all :)

Developer (1 edit) (+1)

Thank you for playing and your feedback! Itā€™s very appreciated :) Hooking up a midi controller is a very cool idea for sure!

(+2)

Very groovy

Submitted(+1)

Like you say in the description, I totally see (not really) how it definitely fits the theme, but apart from that it's a cool concept with a cool presentation and well polished all around package. Good job!

Submitted(+2)

Never thought I would see a rhythm(?) game as a speedrun submission, interesting approach. The UI is really well done, very satisfying. Also like that there is already a wide selection of songs to choose from.

One thing I noticed when playing Rush E is that even though I'm hitting every key, how is my accuracy below 100%? Given there is no tempo, I'm just confused on how that is possible. Is there something I'm missing? Otherwise, I enjoyed playing, great job!

Developer (1 edit) (+2)

Thank you!! Through the time between you press notes, it calculates your bpm. It uses how far off you are with your own bpm as it's accuracy :D 

TL:DR there is a tempo, but it is changing to you