Hope everyone’s first weekend of jamming went well. Thought I’d start a thread to see how everyone’s games are progressing!
Working in fennel + love2d
Spent the first 2 days of the jam implementing most of the How to Love tutorial book by sheepollution in fennel
Spent the past 2 days implementing the pseudo-3d spherical board, plus some basic player controls and enemy behavior
Hoping we reduced down the concept to something small enough where we will have ample time to make it pretty and fun to play
WIP on this like psuedo fruit-ninja rune-matching.
Basically you string up runes that come flying in, and then you can click on certain combinations for points or additional lives.
Developing using Clojure squint, so it's feeling much more javascripty, but still lispy enough. I imagine it feels more like what Common Lisp would feel like instead of Clojure since I'm using mutability everywhere.
I guess the endoplasmic reticulum is the street of the microbe. The theory is to draw inspired by the prompt. This one was by https://itch.io/profile/relentlessandimpenetrable .
The mechanism is our interpretation of the historical logos turtle drawing.