Awesome job! The physics feel great and I love the car model. I would love to see some more levels in the future.
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Back Er In's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #1 | 3.929 | 3.929 |
Gameplay | #3 | 3.857 | 3.857 |
Overall | #13 | 3.271 | 3.271 |
Visuals | #15 | 3.357 | 3.357 |
How well does the game fit the themes? | #18 | 3.429 | 3.429 |
Audio | #40 | 1.786 | 1.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Ben: 4h, Drew: 2h
Comments
Hey we reviewed your game here, check it out https://www.twitch.tv/devdiaries
Really really cool game!!!I won't wonder if this game will come out in half a year on steam and afterwards being very popular for like 2 months:)
So, at first I haven’t playtested this game as intended. I didn’t realise that moving the mouse rotated the camera! Which made it really challenging, and really fun.
Then I tried it rotating the camera and it was still challenging, maybe a bit less, yet still fun.
THEN, for fun, I tried moving randomly the mouse at the beginning of the level and keeping the perspective locked that way for the whole level.
This is me playing upside down.
So, well, my advice is to try it yourselves and maybe add a modifier in the menu where you can randomize and lock the camera (within a certain range). You could also make a level in which the perspective changes in specific points, (like old Resident Evil games)! I’d really invest in that direction if I were you :D
I’d refine it working on this perspective thing and a couple more levels. Some more graphical polishing, and there you go, amazing game.
I'm actually surprised by the smooth physics of the vehicle controls, wow! Love the idea of the game, would definitely like to play a fully fledged version of this.
Great game. Clear objective and control scheme. I had a good laugh every time i fell off the edge. Nicely done.
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