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A jam submission

Slime TrapView game page

Game for Trijam#286 with the theme ‘Forced to make a move’.
Submitted by Douckdouck — 2 days, 15 hours before the deadline
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Slime Trap's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.2224.222
How do you rate the game overall (you can consider fun, dev time, etc.)?#13.7783.778
Audio#24.0004.000
Visuals#24.3334.333
How well does the game fit the themes?#113.6673.667

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
7 hours live on Twitch.

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Comments

Submitted

Lovely game! I love how the game looks and plays. It's a proper puzzle navigating through the field, and I love how the field expands over time. The visuals and audio are top-notch too! Insanely impressive, especially considering the devtime of 7 hours! I would love to tune in to your stream next time - it would be great to join Trijam Discord and post the link there when you go live in future!

I would love to see an expansion on the game too. Maybe with "timed bombs" that explode after 3 moves and deal splash damage around it, or "portals" on the field that teleport from one cell to another. So much potential, makes me excited!! Also, a "timed" game mode could be fun, where we must make a move in 10 seconds or a random move takes place. Could make for a fun alternate playstyle on the same game! 

Developer

Thanks for the incredible feedback!

I'd already jotted down a few ideas for improvements to this game, but I'm also taking note of yours. Honestly I wasn't sure if this game would work beyond just a little game where you think “Oh, that's fun!” and then move on. But reading some of the comments, and watching myself having fun trying to “finish” the game, I'm thinking that this game does indeed have more potential than I initially thought.

At the moment, I'm working on improving another Trijam game, CosyCompanyPuzzle, which I made for Trijam 280.  And I eventually planned to improve the one for Trijam 281. Maybe I'll add “Slime Trap” to the list of games to pursue.

And if you'd like to come and watch a Twitch live stream, I'd be delighted. I'd just like to point out that the stream is in French and that I'm terrible at English (I'm using an online translator). Besides, as the Trijam discord seems to be mostly English-speaking, I might be afraid of advertising myself to an audience I won't be able to communicate with on Twitch chat :D I don't know... I might introduce myself anyway and actually submit the idea of notifying when I live (even if I don't feel like spamming :D) Anyway. I'll think about it. In any case, logically, I stream my game creation for the Trijam every Friday at 11am (French time).

Thanks again for the comment. I'm really glad you liked the game so much !

Submitted

Managed to softlock myself on round 52 when a "expand the board" event came up and the board was already fully unveiled. Other than that, excellent job, really like it.

Developer

Oh thanks so much for the feedback on this bug! I think it was due to the events not resetting between games. You probably finished a game just before the board expanded and started a new one. I've corrected this, and it shouldn't happen again.

Other than that, I'm delighted you enjoyed the game! Thanks again :)

Submitted

Awesome UI and animations!

Developer

Thanks a lot :)

I'm quite proud of the animation of the bomb explosion. I'm not usually very good at animating and drawing explosions. But I think this one works well.

Submitted

Damn King! you ve slayed it!

Developer

Thanks a lot! I’m really glad you enjoyed it!

Submitted

Incredible puzzle game. Work really well done.

Everything about it is great, nice job.

Developer

Thank you so much! It makes me very happy :D

(+1)

J'adore ce jeu ! Simple, amusant, belle musique et les animations sont réussies ! Bravo. 

Developer

Merci ! Je suis content que tu ai aimé, notamment la musique ;D

HiHi 

Submitted(+1)

God damn, masterpiece! Really solid for the 7 hours dev time.

It really felt like a game you would get on a like.. "27 puzzle games in one" for the original game boy or game boy color. 

Sorry if that sounds negative, I mean it in a hugely positive way =D

Got a score of 106, really pleased with that one =)


Developer

Thank you! I understood the positive way of putting it, hihi, don't worry :)

I'm glad you liked it so much. It makes me really happy!

Submitted(+1)

I really like the concept! had fun playing it.

Developer

Thanks a lot!

Submitted(+1)

great game, the puzzles are pretty cool and engaging

Developer

Thank you very much! I wasn't sure how I felt about this game once I'd finished it. But with a few days' hindsight, I really like it :D

Thanks for playing and commenting :)

Submitted(+1)

somehow reached Round 95 ...i was just trying to survive ......not sure if its a bad or a good score. ... btw nice game ...loved the art and music :)

Developer(+1)

95 I think is a good score. I'm not really sure myself what a good score is for this game... I'm desperately trying to get to the end, and be nothing more than a slime on a complete, bomb-free grid. So far I haven't succeeded!

Thanks for your comment. I'm glad you enjoyed the game :)

Developer(+1)

Well, after fixing a few bugs, I finally got it right.

Submitted(+1)

nice!

Submitted(+1)

Great idea! The game is so simple and intuitive, yet it is so good!

Developer(+1)

Merci beaucoup ! J'en suis assez fière, je pense :D