I like the idea! For now, I feel like there should be a faster and better way to get your health back than running around avoiding enemies. The movement also needs some adjusting, because now it feels a bit too floaty.
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The Arsonist's Trial's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
How well does the game fit the themes? | #1 | 4.455 | 4.455 |
Overall | #11 | 3.394 | 3.394 |
How much do you enjoy the game overall? | #13 | 3.000 | 3.000 |
Gameplay | #13 | 2.909 | 2.909 |
Audio | #17 | 2.545 | 2.545 |
Visuals | #18 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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