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Bombario (open-sourced)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #2 | 3.895 | 3.895 |
Visuals | #7 | 4.263 | 4.263 |
Overall | #7 | 3.667 | 3.667 |
Gameplay | #12 | 3.684 | 3.684 |
How much do you enjoy the game overall? | #17 | 3.368 | 3.368 |
How well did the game make use of diversifiers? | #18 | 3.316 | 3.316 |
How well does the game fit the themes? | #22 | 3.474 | 3.474 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time was taken?
4+2+3
Use of theme?
I aimed at 2/3 themes:
"Novel Twist on Classic Game" - Game is made as - if Bomberman was platformer but I made player sprite look reference characteristics of a Mario.
"Chain Reaction" - Didn't have time to make an explosion like traditional Bomberman bombs, but they can trigger each other.
Because of content+ when looping back to the 1st level, the player brings all the upgrades and if the player keeps taking the strength upgrade explosion gets bigger. As we know big explosions are fun but make it easier to blow yourself up - meaning I touched the third theme - "Negative Feedback Loop"
Use of diversifiers?
Code: the project is open-sourced
Art: some sounds are from Asset Jam (submitted by me)
Audio: All sounds are made with mouth and processed. The player's steps are "Dynamically" played at certain sprite frames.
Did you have fun?
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Comments
I like it, but the controls are a little tricky. I spent most of the second level trying to get to the door. That jump sure was hard. Also, in the first run I didn't take the upgrade on the first level and I wasn't able to throw bombs on the second one.
You have a generous jump buffer (Coyote jump).
I noticed that there was some bugs regarding upgrades, but thanks for letting me know and playing the game!
Nice animations, was a bit tricky to play but still fun :)
really cool game!
Quite Intresting!
Hi!
It's a pretty nice game! The bomb placement is a bit tough, but it's still fun.
This is a really fun game and the art is really good! I love the look and feel of it and the games really well made! good job!
The graphics and the sound was cool. The bombs are short ranged and the enemies seem to stop at random so managing to kill them was a bit difficult. Figuring out how to throw bombs was intuitive since if you're not moving horizontally, it falls straight down.
The graphics and the sound was cool. The bombs are short ranged and the enemies seem to stop at random so managing to kill them was a bit difficult. Figuring out how to throw bombs was intuitive since if you're not moving horizontally, it falls straight down.
Very cool graphics and very cool sounds (and music).
Tha bomb-handling was a bit tricky, though. I had problems placing them where I wanted them to be. Sometimes I turned around to fast, sometimes they bounced off of something...
Still, cool idea.
Simply AWESOME! Great job!
The animations are so nice. I like the way the character stretches when he falls from high places. I enjoyed playing the game. Good job. I will also have a look at the source code, thanks for sharing.
Using some other keys instead of “<” and “>” can make it playable on keyboards that does not have the same layout as the American ones. On Norwegian layout, these two keys are on the same button.
Thanks for letting me know. I'll do something with controls then. How is the N & M keys for you?
Those keys work. Thanks :)