You got me hyped when you mentioned Zelda :D
Great twist, can't wait to play against a smarter opponent
Criteria | Rank | Score* | Raw Score |
Gameplay | #6 | 3.952 | 3.952 |
How well does the game fit the themes? | #6 | 4.143 | 4.143 |
How much do you enjoy the game overall? | #14 | 3.476 | 3.476 |
How well did the game make use of diversifiers? | #20 | 3.238 | 3.238 |
Overall | #23 | 3.254 | 3.254 |
Visuals | #25 | 3.286 | 3.286 |
Audio | #46 | 1.429 | 1.429 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time was taken?
3 hours for each build. Sadly had to disable a button on the main menu at the last minute as I could'nt make the AI level 1 work in time...
Use of theme?
Novel Twist on Classic Game, obviously and small chain reaction where pieces fall when you remove one below
Use of diversifiers?
Joined Trijam Discord,
game uses randomness.
game has a main menu.
game should be clear for color-blind people.
Did you have fun?
Fun take on a great game :D It took me a sec to figure it out, but with this kinda thing in mind you could almost make some kind of a turn based side scroller! The AI leaves something to be desired, but the fact that you put it in is still awesome so thanks for sharing.
Fun and interesting concept! I'd love to see this as an online multiplayer game! I recommend Mirror if you wanna try it!
Interesting twist on chess. Figuring out how to avoid stalemate is some situations was quite the challenge.
Hi!
This is a very interesting game, I love the combination of Chess and Gravity, you have to completely change your tactics from the original game to win. I'd love to play this with my friends!
I agree with adriendittrick that sometimes AI pieces don't move, but that's okay. making a 'good' AI is pretty difficult.
Nonetheless, I had a lot of fun!
Awesome concept, but my browser tab with game freezed when opponent AI got last pawn locked with my pawn in front and officer from the top.
That was a neat concept!
Having to wrap my head around the gravity system was fun.
There is maybe one major flaw which kind of breaks my thoughtful planning: sometimes the enemy AI doesn't move at all. (or maybe it does something like moving a piece one space up and it immediately falls down? I'm not sure it's quite fast) it makes it hard to lure the AI into checks :p
Otherwise, I had fun with this one!
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