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Knopka's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #37 | 3.114 | 3.114 |
Unexpectedness | #42 | 3.068 | 3.068 |
Overall | #46 | 3.068 | 3.068 |
Visuals | #48 | 3.205 | 3.205 |
Fun | #56 | 2.886 | 2.886 |
Gameplay Innovation | #59 | 2.659 | 2.659 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
- First person controller by Aedan Graves.
- Font "Montserrat" by Julieta Ulanovsky.
- Song "Charcoal" by Chad Crouch.
- Sound effects by GreekIrish, wertstahl, Robinhood76, devy32, Kinoton, Breviceps on freesound.org.
See game page for links.
How many members in your team?
List each team member's role, along with their social media / website links!
Theo Ratkin - Programming, modeling https://twitter.com/theo_ratkin
Anything you want to say to players before they play?
Developed in 72 hours. Not my greatest game but I hope you'll enjoy it!
Download the game for the best experience.
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Comments
I liked it very much! Could use some dialogues! Rly good!
Thanks! I’ll consider adding dialogues and some story in my future games!
I really like the atmosphere and the feel of the game. And wanted too much to get to that platform
Thanks!
Well done ! I like the ambiance !
Thank you!
Nice game! Loved the atmosphere & the controls feel smooth. Great job!
Thanks! A lot of people actually complain about the controls, but I’m glad it feels smooth for you! Still, I’m working on improving the controls even more!
Well, I did fall off the platforms a few times, but generally the feeling was that I landed exactly where I intended to when jumping.
wells FPS jumping is never fun for me but the game is cool enough to make up for it mostly :)
Really nice flow as I like how it is all broken up into mini-levels that load right away so my dying just made me want to keep playing..Almost creepy in a good way. Felt stranded. Cool game overall
Thanks for playing! I think of my game more as a waking simulator, because platforms are so easy, they only serve as links between the islands. But I understand that it can be difficult for others, that’s where the checkpoints come to the rescue! :-)
Nice little game here :)
Search so long for the endings, only got 1 / 2 / 3 :(
There is a platform below the forest, and I find it very suspicious!
Ha ha, don’t worry, you already got all the endings!
The other 2 I just added for fun and they are practically impossible unless you are very lucky.
Cool chilling/relaxing atmosphere, good unexpected gameplay parts.
Thanks!
Managed to get endings 1,2 & 3 (yellow) after a few tries. It's a neat little game with a nice sense of atmosphere, I liked your use of colour (or lack thereof) - it's all very stylish. I had my gripes with the moving platform and slipping off the edge of platforms in general, but it didn't stop me finishing the game a couple of times because you put in proper checkpoints! Good job :)
Thanks, it’s cool that you managed to get these endings! Most players stop playing after the 1st one.
And I’m going to work today on fixing player movement and that notorious platform. :-)
This is a super simple and fun little game. I love the chosen music. Well done.
Thanks!
Very cool ambiance... And the overall vibe of the game is very cool. I was able to get the platform, and I'm glad it wasn't much punishment for missing it. I didn't figure out how to get the other endings. I'll play again and see if I can figure it out :) Good showing for a 72 hour sprint. EDIT: LUCKY! Was it really so low of a chance?
WOW, congrats! You are the first person I know of to get that ending. Yes, the chance is that low!
Thanks for playing, good luck finding other endings! ;-)
Oh my god I hated the moving platform!
But apart from that platform, pretty good, the movement is weird, most games give you some momentum on jump, you don't just stop mid-air, so that took getting used to.
Ha ha, I don’t know if I should fix that platform. So many people have trouble with it but I think it adds some fun challenge. :-)
I’m going to start working on a better FP controller so the jumps and movement aren’t so weird.
Thanks for playing!
Love the experience in this game. Just that the matrix for the jump is hard to gauge at times. Well done there!
Thanks! I’m working on improving jumps!
So aesthetic! I love it.
Thanks!
Overall interesting game! Two things I don't particularly like are that: moving is a little bit too binary and jumping is jerky (animation jumps between frames, instead of smooth transition). But the idea is pretty nice!
Thanks for playing! I know, the FP controller I used is a bit jaggy, and I didn’t have time write my own. I’ll start working on a smoother one more suited for parkour.
This is really good... a mesmerizing, surreal experience. Well done!
Thank you!
The art and the music are really top notch in this game! They made a really relaxing mood. The platforming was tricky but at least you had some really good checkpoints. I was confused at some points but I was able to figure it all out and reach the ending. Really cool game overall! Play my game if you get a chance!
Thanks for playing! I was worried that some parts might be confusing but I’m glad that you were able to reach the ending nevertheless!
I really enjoyed your game as well! I’ve rated it and left a comment.
I like this, coudnt make the moving platform. Is very moody and the soundtrack helps a lot. Good effort!
Thanks a lot! I know, that platform is a bit tricky. :-)
This game could be a fun game with a little work. I liked the unexpected platform movement, moving away from you. It would be cool to have more of an objective. The music was a good fit. I think you could make the visual style a little less white in some areas like the moving platforms maybe as they were hard to see until the last minute. Maybe making it stylistic visual look. Take a look at the free add-in on the app store "Minimalist Free - By Scrollbie Studio" to see what I mean. All in all a cool unexpected game.
Thanks! Yes, the final objective is kind of loose in the game. Unfortunately, I didn’t have time to tie everything up together. I could say that finding all the endings is the objective. But a couple of them are so hard to get that it would be considered impossible.
Yeah, I’m not an artist, so the visuals aren’t perfect. I’m even surprised that they turned out how are now. Minimalist Free looks awesome, I’ll make sure to check it out!
Thanks for your feedback and suggestions!
Hey - I really enjoyed the simple theme both in gameplay and in graphics. It worked really well! I loved how you taunt the player with the final button only to continuously throw it out into space. One critique that I have is that the movement didn't feel very smooth - maybe a bit too slow? That's definitely a big preference thing for me though, because I think that you did a great job overall.
Thanks for playing, I’m glad you enjoyed it! The button casting the island away is probably my favorite unexpected part of the game. I couldn’t stop smiling when programming it. :-)
I see what you mean by the movement. Unfortunately, I didn’t have time to program my own FP controller, and the one I used might feel jaggy. I’ll start working on a simpler and more responsive controller now that I don’t have any time constraints. Thanks for your feedback!
Tha arts style was amazingly done. Credits to whoever designed it and chose the colours. It was no horror game yet kept me on my toes. The fifth or sixth button lagged or had a bug? But great stuff
Thanks so much for your comment and for playing my game! I’m so glad that you liked the art style! I was worried that it turned out too simple and too amateur-like (not that I’m not an amateur). :-D
Can you please send a screenshot of the lagged button? What kind of lag, did it not press at all or did it press and nothing happened? And what version of the game were you playing?