Great game, super solid implementation of the theme, I love pixel art and this was super solid. I'm terrible at platformers so it was super hard for me and the guy slid a decent distance from just a tap on the movement lol. I think overall you did a great job and enjoyed the game!
Play game
Lights out!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #19 | 4.210 | 4.210 |
Overall | #20 | 3.935 | 3.935 |
Music/Sound | #32 | 3.839 | 3.839 |
Technical Implementation | #39 | 3.806 | 3.806 |
Fun/Design | #43 | 3.887 | 3.887 |
Graphics/Animation | #46 | 3.935 | 3.935 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
The player must collect some light bulbs, go to the end of the level and return to the start.
What was your team size?
You worked alone
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
Comments
Overall pretty solid platformer, perhaps a few tweaks on the momentum however, I kept sliding off of things, and then when anticipating sliding off of things, falling on the close side instead. Sound and feedback were good. You can get softlocked in level 2, and I accidentally found a bug I couldn’t replicate in level 1.
Solid idea for a platformer. I liked how you got to familiarize yourself with the level design before having to go through it with the stakes raised. My only criticism is the main character. I think his idle animation plays a too fast; it seems kinda awkward. Also I think he feels just a bit unwieldy to control; maybe his acceleration is a bit quick? Overall, good stuff!
I enjoyed playing through the levels, the art and the sound effects are so polished, it feels satisfying to win a level. It gets hard with some platforms, but overall is very fun; one of the best I've seen so far. The idea of collecting lights and having to play as Ohm feels so unique and interesting. There are so many levels, its impressive to do all that in a week time, great game!
It'd be nice if to have the time left before collecting more lights integrated following the camera.
A little bit annoying platforming, but that might have been intended. Overall great game though. Would you mind trying my game as well?
Great game, I didn't saw any major glitch or anything like that, well polished, the graphics are cute and perfect, you don't have to make the best art of the world for a game jam, a simple and cute one is enough, the concept is amazing, I really loved it and the music just gives a amazingly good atmosphere.
But I would like to talk about the level 4, idk about anyone else, but I almost gave up from playing on it, wasted to much time there and for me it was really hard, but I eventually passed from it, also the controls didn't really work for me but happily I could change them, so it was a smart add.
Overall I really enjoyed it and congrats on your entry, good luck!
Awesome game! I think this just needs a few tweaks and it would be even better (be aware than some of these may just be nitpicks but I think you should consider tweaking them anyway). I think the deceleration of the character should be faster, though I may have just not played enough to get used to it. It was particularly apparent to me on, I think it was, the third level because I kept slipping off the one tile blocks. I really liked the implementation of the lightbulbs; they seemed extremely polished, also the art for them is super cute. My one complaint with the darkness and the lightbulbs was that whenever I turned around the motion of the first lightbulb was kind of jarring and felt a little bit too fast (probably the most nitpicky thing I have to say :p) I also think that the camera needs work for when the player turns around because even if they just tap the other direction button, the camera just sort of jerks into place. So camera tweaks, movement tweaks, and a lightbulb tweak. Other than that, the game was great and the implementation of the theme was very smooth. Thanks for making it! :D
Music created great atmosphere! And the shift in levels going into the darkness made the backtracking feel a lot better than if the hard part of the levels happened first!
I did have a couple of issues with the camera turning throwing me off the smaller platforms a couple of times
Nice job!
My favorite game of this jam so far. It is so polished. Everything is smooth and good. Wow. Really loved It.
Loved the ominous music and implementation of the theme. Very well designed and though through. Great experience!
Great work man, I like the artstyle and the overall idea. good extra point is that the difficulty fits a Jam. Nothing to complain about :)
Great game. The levels are fun. Music is relaxing. But when the lights go out, the game isn't. I think it's a little gem.
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