Nice job recreating a bunch of classic games just for a jam game! I particularly like the arcade cabinets themselves which look just wonderful. Some of the games are a little bit weird control wise and it was kind of weird trying to figure out what to do on the final boss. It was like air hockey but things just spawned in all the time. Anywho, great work!
Play Game
Arcade Boss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #155 | 2.958 | 2.958 |
Technical Implementation | #169 | 2.833 | 2.833 |
Fun/Design | #169 | 2.958 | 2.958 |
Overall | #178 | 2.842 | 2.842 |
Graphics/Animation | #200 | 2.875 | 2.875 |
Music/Sound | #200 | 2.583 | 2.583 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
I Added A Boss To Old Arcade Game, Also, The Story Is That Your A Gamer, And Your On The Edge Of Getting The Best High Score.
Team Size
What main engine/tool/language did you use to construct the game?
Unity, C#
Which diversifiers did you use, if any?
I Use Old Music For Game Like Pac Man, Galaga, Frogger. But Im Not Sure Does That Count? Sorry For The Trouble If Any.
Comments
That's a lot done in 10 days :D Control felt a little off in couple games but overall not a bad experience! Well done
Fun game, you did sooo much work, very brave move! Frogger was very hard compared to the other games, and you had to wish for a log or for a car not to come on your way. But I really cannot complain or take points off for that! You did a great job!
Pretty cool that you basically worked on 4 games! Haha. The audio could use some work, as pacman drove me crazy, but overall I think it was well done and even has some of the details like teleporting to the other side in pacman! Nice.
I appreciate all the mini game reproductions and reaching the top scores! Nice game.
Wow this really brought back good memories. Nice concept, really felt like I was in the Arcade again. Super loved the mini games and the twist of "boss" you brought to them. Great Job!
Solid work here, couple of nice rifs on older games. There is a bit of jank, but impressive you were able to make such a wide variety of games in the time limit.
Interesting concept !
The pacman & frogger movements are not quite right (missing auto-move for pacman & the leap case by case for frogger) but it's a fun idea.
Good job for submitting :)
I can’t really think of a good way to put this - the music and sound effects were painful to listen to (for the most part, anyways. Frogger’s noise was alright).
I love the variety. Taking classic games but including a boss in to mix up the formula made for four different enjoyable experiences, so it was like getting 4 cool jam submissions in one single submission. These are free to play, but that's still gotta be considered a great deal!
The art was charming. Being able to navigate between the games from the arcade scene helped with the immersion. The only game that threw me off was Pong. In the others I felt like my gameplay was influenced by the Boss' involvement and added to the classics. Less so with Pong.
Overall, this was one of my favorite quick sessions of the VimJam.
Thanks, I Tried Adding More Games Tho I Didn't Want To Overscope, I Have More Arcade Machine Art That Didn't Make It In. After The Jam I Will Probably Be Making The Other 2. (Space Invaders, Snake( Snake Isn't A Arcade Game)). The Pong Is A Bit "Sus" Tho I Didn't Have Many Ideas For What To Do. Hope You Enjoy, See Ya Later!
Good game. The Pong game feels a bit weird cause you dont really play Pong against an opponent but the ball always hits the other side and then respawns. And after the respawn its pretty hard to react fast enough where the ball will go. You can't really predict the ball movement when it respawns everytime. But other than that, very fun. Well done.
Nice work on the arcade hits! I like to play them to try and get high scores. It has always been one of my favorite things to do in games. Try and beat the high scores. In the PacMan game, you could use some physics materials to keep the player from getting stuck on the walls. It would have been really neat to have a way to defeat the bosses in each game. I think they were fun to play though.
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