Took me a bit to understand, but my second playthrough was much better than the first. It was a bit unclear what was going on, and I stopped my first playthrough before the fires appeared. I'm glad I gave it a second shot though, because once I got to the main gameplay it was fun. The music was really good, and I like the art style. Overall a good experience.
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Fire Trails's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #1 | 4.300 | 4.300 |
Music/Sound | #6 | 4.200 | 4.200 |
Overall | #11 | 3.883 | 3.883 |
X Factor (overall enjoyment) | #17 | 3.900 | 3.900 |
Fun/Design | #21 | 3.800 | 3.800 |
Technical Implementation | #28 | 3.600 | 3.600 |
Graphics/Animation | #42 | 3.500 | 3.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
Yes - fun side project
Which diversifiers did you use, if any? (optional)
In a Song
Shapely
Two Button
What tools did your team use to construct the game? (optional)
Godot Engine, Inkscape
Which art and audio did you / your team NOT create? (optional)
Both songs used were NOT created by me, but used with the artist's permission. Direct links are provided as well.
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