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Watt's Up?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.778 | 3.778 |
Use of Theme | #1 | 4.556 | 4.556 |
Enjoyment | #2 | 3.111 | 3.111 |
Presentation | #4 | 3.667 | 3.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Congrats On winning the Jam! :)
Cool educational playground using the electricity theme! I enjoyed hooking things up together and seeing them light up. Well done for making this during the jam!
Cool concept! Would have liked to see this set up in a puzzle setting where you have to solve the circuit to get to the next room instead of just free roam experimenting.
This was really fun!! And Smooth. This has the opportunity to be a great educational tool. I hope you continue to pursue this and see what additional avenues this project can go down.
I couldn't reach anything in standalone .apk (tracking issue u or me I don't know) Got it going on PCVR, glad I seen the comments about height, besides that I really liked this one! great idea, had my daughter on it for a few goes, I hope you expand it into a few more rooms, great job, Well Done!
It's a very good and interesting game.
One thing that disrupted the whole gameplay for me was the player's blocked height (too high for me). When I tried to bend down to pick up an object or something, I was stuck at the same height.
I agree that this is a nice educational game! I gain satisfaction by seeing the motion of the final product haha. Just one thing, I always get too much batteries when I trying to grip the battery.
I love the title, and the simple yet effective design. Of all the Jam entries, this is the most literal application of the theme, and had a few fun applications. I could see this being useful in a science class kind of environment, which is an interesting thought about how Virtual Reality can teach as well as educate with such hands-on demonstrations.
I did have some weirdness with height. Originally upon spawning, I was too tall to reach the battery, and each time I reached for it, either the battery moved down, or we stood taller? I soon discovered I could change my altitude with the right stick, but I kept popping back up to that seemingly too tall height. I would also suggest either different color hands or floor, as they kind of blend together. That said, I loved your cable system, it was simple yet effective, and all around a clever and solid Jam Game! Great work!
Thank you so much for trying Watt's Up and giving your feedback!
I was a bit torn between educational and arcade / sandbox experience, but I love the idea of educational VR experiences more and more every second!
I didn't had the time to properly implement a menu or a height reclabriation. For anyone reading this, right stick is virtual crouching, that's why the character stands up after releasing the right stick .
And the colors blending together is also good feedback, especially since the hands are transparent as well.
Again thank you!
I really like the concept of the game! Although it is fun, it isn't a very long fun as it is more of a educationnal game but it could be used with much more extended features such as interruptors, multiple loops in the circuits, intensity(over powering could make things explode if not using resistor) and so on. Other then that I also really enjoyed the handling of components which was very satisfying.
Thank you for trying my game and your kind feedback!
I couldn't dedicate enough time to implement more features, but it's really nice to hear that there is potential to the idea and it's fun for others as well. I was torn between a realistic educational game or an sandbox where you build fun little vehicles and machines. Maybe I'll clean up the code and extend the idea more.