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Recyclobot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme - How well the game incorporated the given theme. | #55 | 2.895 | 2.895 |
Presentation - How well executed the game is. | #56 | 2.789 | 2.789 |
Enjoyment - How much you enjoyed playing this game. | #62 | 2.684 | 2.684 |
Overall | #67 | 2.750 | 2.750 |
Concept - How interesting or unique the game is. | #77 | 2.632 | 2.632 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
Audio from freesound.org;
IanStarGem - Industrial Fan Sound - https://freesound.org/people/IanStarGem/sounds/271096/
The Baron - Machine Loop Background Sound
https://freesound.org/people/The%20Baron/sounds/98444/ - no changes made - https://creativecommons.org/licenses/by/3.0/
Tinytexture pack 2 - Metal and Dirt Textures
https://screamingbrainstudios.itch.io/tiny-texture-pack-2
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Comments
Funny idea, with some garbage recycling sounds this coul be quiet satisfying !
Good job !
Sorting trash was never so satisfying. 10/10 would rebelliously put orange into blue in order to feel alive again.
haha, after making it I thought about the fact I sort my recycling out nearly every day, and how it isn’t particularly fun. However in VR with robot arms and gamified it’s defo more fun :-) I toyed with losing points if you put the rubbish in the wrong bin to stop anarchists like yourself, I’ll revisit!
Hey nice game,
The physics was nice, my strategy was to block all the stuff with a bottle in my hand and use the other one to throw the stuff in.
Good jam!
Tested with occulus rift on 1060 3g
Thanks for playing! I like that you had a strategy different to my own and that the game was able to be played in a different style. I think I might work on the physics interactions some more to allow even more play styles once the jam is over.
We had the same idea for the game! Good call :D
I’ll have to play it! Yours definitely looks more polished and professional 😂
The 3D artist made everything in 8 days… 3D models and textures with Substance and Maya. I got surprised when the build size was just 80Mb. All in 1 texture and low poly models. Superb.
Congratulations, being your first gamejam game it is very well done. Love how Beat-Saberish feels mix with the theme :) Short and enjoyable!
Thank you for the kind words, I’ve loved having a short deadline and just getting it done, even if it’s very rough and unpolished!
Good Concept, I wish I could flick the cans and bottles into the respective bins xD
I agree, could definitely add some more interaction to it, allowing more complex play styles!
Refreshing to see a submission that uses force grip instead of capacitive on index
I didn’t test on that device but it’s good to hear it worked well for you!