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Single-Use Island VR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme - How well the game incorporated the given theme. | #68 | 2.571 | 2.875 |
Overall | #90 | 2.068 | 2.313 |
Presentation - How well executed the game is. | #90 | 1.901 | 2.125 |
Enjoyment - How much you enjoyed playing this game. | #92 | 1.789 | 2.000 |
Concept - How interesting or unique the game is. | #93 | 2.012 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
Hurricane VR, Hexabody VR, and some models from https://thebasemesh.com/
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Comments
Great idea to add an in-game shop to buy thing 👏
Thanks! I was going to add other things to make it easier to collect the items like a backpack and vacuum but I didn't have time
I really need some project like that so I can learn how to sort my waste!
I also had to see the minus to the money part to understand I had to respect the colors.
Tested on 1060 3g
I definitely could have added some text to make that more clear. I'll keep that in mind for the future : )
Enjoyed the interaction and movement kits you used here! I wasn't sure what I was buying but I built a skybridge and climbed on it lol
The spheres were just placeholder items. Unfortunately, I didn't have time to replace them with something else. The conveyor belts were super fun to play with. I put a hidden button on the side of the store that would give you money each time you press it incase anyone wanted to build a something crazy with the conveyor belts
Ah makes sense. As simple as it was, it was awesome to grab and place the belts but still be able to climb on them with trigger.
This was fun. It took me a minute to realize that the colors of the items needed to match the color of the bins, but I found it quite engaging after that. I like the terrain, and this is a great demo of Hexabody VR (I had not knowingly played any games that used it). For a 9-day game jam, this is great work!
I'm glad you enjoyed the experience. I was actually debating not posting it because I lost about a days worth of progress trying to get the apk build to work. I somehow broke the game completely trying to do that. Thankfully I was using GitHub, so I was able to revert back to a previous version.