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A jam submission

One More Time (DEMO).View game page

Solve these brain teasing and unique puzzles by controlling time!
Submitted by AutumnSear — 3 hours, 32 minutes before the deadline
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One More Time (DEMO).'s itch.io page

Results

CriteriaRankScore*Raw Score
Concept - How interesting or unique the game is.#273.4663.875
Use of Theme - How well the game incorporated the given theme.#493.0193.375
Overall#552.9353.281
Enjoyment - How much you enjoyed playing this game.#562.7953.125
Presentation - How well executed the game is.#722.4602.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What assets did you use in this project?
Music: Snowfall by Scott Buckley
Hands: from valem tutorial
Textures: TeenZombie Software's Futuristic panel textures (lite)

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Comments

Submitted(+1)

As a puzzle games is really interesting! There are some little things to improve but overall is really good!

Developer

Thank you for playing! Glad to see you found it interesting. 

Submitted(+1)

It is not very clear how to play(took me a while to figure it out) but other than that the idea is very unique and should not be abandoned to trash and you should work on it and even release it one day, great job!

Developer (1 edit)

Nice to see you enjoyed the game!

Yeah I had a lot of fun making this and I think with some refinements it would be a great game to play.

Submitted(+1)

Hey, thats a really nice concept !
I once made a game that works in a very similar way (in 2D) and encountered some interesting problems and solutions. I encountered one of theese problems while playing your game. A couple of times the previous me would not take the exact same path I took and I had to restart. 

Im guessing you are applying the same veloctiy values to the copy that were recorded ? I think thats a cause of inaccuracy which sometimes let the copy run into walls and take wrong pathes.

Anyways the game was playable and a fun concept that I think works particularly well in VR.
Great job !

Developer(+1)

Thats cool that you can relate to some of the problems haha. 

You are right in that I did use velocity tracking. I would like to update the game after the competition and I would track the head and hands so that it would become more accurate rather than simplifying it into a capsule.

Submitted(+1)

Yea thats a nice Idea.

I ended up with a hybrid version that would track both and use whatever made more sense.
Not sure on how performant it is in VR tho.

Submitted(+1)

Great job! I loved the level design and puzzles that this game had. Having only one try at working with my past recording is a really unique concept.

Submitted(+1)

Love this style of puzzle, definitely hope you keep building on this project!

Developer

Thank you,

I do plan on expanding this idea.