This game was super cool!!!
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Halyx's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
WOWIE! (Overall) | #8 | 4.156 | 4.156 |
Fun | #9 | 4.222 | 4.222 |
Topic | #10 | 4.222 | 4.222 |
Creativity | #27 | 3.933 | 3.933 |
Sound | #29 | 3.689 | 3.689 |
Visuals | #33 | 4.067 | 4.067 |
Simplicity | #60 | 3.889 | 3.889 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really neat game! Very well designed puzzle rooms, had fun gameplay mechanics, and the game felt fair for failing. Awesome audiovisual quality that fits the game. I had the feelings a Portal game could provide, so did a really great job on it.
Overall I liked it, has a great chance of winning. (In my opinion)
I spend so much time in this game!!! It's really awesome and very well done :D good job there!!!
This is a pretty good game if a Half Life Bug became a game mechanic. I had fun, hopefully I can play all the levels off stream :) Some levels can be tricky though. Especially if you dont have two cubes with you that you can jump on
Throwing yourself across the map with a cup is funny. Also thanks for the sprint.
Also another Portal-Esque game, but at the same time absolutely different and fresh! Loved playing it :-) Here you have it, my 5/5!
Amazing submission! One of the best I have played!
Clean visual, soothing atmosphere and nice challenging puzzles.
Only time I got a bit frustrated is when you had to fly/glitch high up but because you have to look down you can't see the translucent wall behind you that will make you drop the crate if you press space once too much after doing a complex puzzle. I probably would have made it a solid so you cannot fly higher but don't drop the crate, but maybe I'm missing something.
That was fun ! I was a bit scared at firts because I don't know any of the common glitches and all...but I didn't struggle much !
Visuals were simple and on point, sound design too...I enjoyed the experience !
I already know this glitch from plenty of gmod back in the days. We though about making a game around it as well at first ^^
Honestly the best entry I've rated so far. The atmosphere is spot on. It feels incomplete without being crude or shoving it in your face. The puzzles are clever and the red/blue walls mechanic is well thought. The music and sounds also compliment well the visuals.
Unfortunately, I couldn't manage to 'Think outside the box' :-)
This is really cool, love that you also included the whole getting momentum by pushing the box into you aswell. One thing is I would keep the buttons consistent, I spent a few minutes putting boxes on the big button only to realise its a button you have to press. I really like this game, accelerated backhop game when? :D
The visuals and atmosphere you created are extremely well done. And we did have a lot of the same ideas! Maybe that made it easier for me. Great work!
Funny concept, but you could explain it for people that don't know about that bug. I got to the part where you have to throw the crate onto the button, but I fell back into the hole when trying to get another crate (and stopped playing). Don't make it too difficult when it doesn't need to be, then the game just becomes frustrating.
The motion blur was also bad, but luckily there was a toggle in the optionsmenu. Perhaps you can also improve the controls, the movement isn't very precise and hold LMB should be press once to pick up and once more to drop (just like in half-life).
Yeah, maybe the gif in the game description isn't the best explanation of the mechanic, I should've put something in the game. Also I didn't think it was that difficult, I had 2 players playtest it before release (one of which didn't know the half life glitch) and they managed fine. Welp, thanks for the feedback, I'm gonna play your game now
I like the game, espacially the graphics looks simple and clean! :))
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