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Sombrero_Glitch 3.0's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #40 | 3.766 | 3.766 |
Sound | #47 | 3.531 | 3.531 |
Creativity | #59 | 3.734 | 3.734 |
Fun | #71 | 3.531 | 3.531 |
WOWIE! (Overall) | #79 | 3.359 | 3.359 |
Simplicity | #141 | 3.438 | 3.438 |
Visuals | #207 | 2.609 | 2.609 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like how the bullets always came back to you to give you momentum. Normally I wouldn't enjoy that kind of game as much but for this theme its perfect
If you kindly play my game as well :)
https://itch.io/jam/wowie-jam-2/rate/552711
I kept launching myself off the map xD
Lol yeah should probably limit momentum
Unique Game Play!! <3
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Good Luck :)
Oh man this was such a fun game! I loved the storing momentum mechanic and the little sombrero guy. The music was amazing too and gave the game a great feel
Thank you!!!! I’m really happy that you enjoyed the game :D and the music!!
This is such a fun game with a really cool mechanic, the music is great as well. If you improved the art a bit then I think this could be turned into a full game eventually.
Thank you!! I’ll likely work on expanding it after the voting ends, thank you for the feedback!! It is really appreciated :)
Wowie really awesome idea! I would keep working on this mechanic, updated visuals, and make a big game with it! (like maybe a robot that shoots energy and charges itself up with it or something haha). Great job submitting a game~ Please check out my browser game when you can
Thank you so much!! And that does sound cool to make a bigger game out of it, I really enjoyed making this :D thank you for the feed back and I actually have!! Your game is amazing too!!
I like the concept. The tutorial cut-scene could use a button prompt... takes a bit to get through it. I had a similar issue with my main project. cut-scenes took way too long to complete. The momentum mechanic was a cool idea. Clever app. ^ ^
Yeah a lot of issues came from the cutscenes being pretty lengthy, when I update the game I’ll make sure to cut them down a bit!! And thank you for the feedback!!!
No problem. ^ ^
Simple and fun! You could cut animations of cutscenes into smaller pieces and make "click for next dialoge line" button or something like that to let players read at their own pace or skip completely. That might hurt you but yeah, some of them just don't read text.
Yup I totally understand, 30 seconds is a bit much so I’ll make sure to add that in a later update!! (Probably will implement that later today lol) and thank you for the feed back!!
interesting mechanic of shooting yourself to propel yourself around.
Sometimes I fly over the map, other times I fall without it resetting. Kinda glitchy, but I really liked the idea.
Also it would've been nice If the text in cutscenes was skippable with mouse clicking or something, instead of waiting for it to finish.
Ahhh I see, thank you for the feedback! I'll try to fix both the cutscenes and the glitching out the map! I forgot to account for the fact that the player can clip through the box above lol.
Sometimes I fly over the map, other times I fall without it resetting. Kinda glitchy, but I really liked the idea.
Also it would've been nice If the text in cutscenes was skippable with mouse clicking or something, instead of waiting for it to finish.
For some reasons after i the button level where you have to jump over the spikes it gets stuck after i fall to get to the next level. I also wasn't able to read the text in your intro because it moved on way to fast. Maybe use the player input next time. I did hover really like the music and enjoyed the little beginning part i played.
Thank you for the feedback!! And really? Sorry for the getting stuck, I'll try to see what causes that and will make cutscenes be player moved instead/skippable!! I updated the game and it fixed the boss and the misguiding!
It is a very good game but i think it is a little bit too hard (or more likely i am very bad at it)
I should probably nerf the boss a bit, or buff the player, thank you for the feedback!
very interesting momentum mechanic and funny storytelling part. :)
I just wish there were more levels that are designed to use the mechanic to its fullest potential.
Thank you for the feedback!! And yeah due to time I was having a hard time thinking of what else I could do with it lol
A very great idea storring your momentum in the player is a very great idea. The music is incredible
Thank you!!
Unique idea. Got stuck though. Little unclear where to go.
Where'd you get stuck? And thank you!
This is a hard game! Looks good, plays well too and movement feels nice. I like the music alot, really fits the game! Levels are well designed. I especially like the parts where you have to bounce the balls around with rectangle walls.
One thing I maybe didn't like was the part where you had to charge your gun to glitch through a ceiling. I needed atleast 100 momentum, so charging it took way too long.
The life system made the game very hard for me, especially later on.
I totally agree with the game having such a difficulty spike especially in the boss fight, and 100? It only took 30, I’ll look into that however thank you so much for playing my game!! I’ll definitely check out yours when I get on my PC since it looks interesting!!