Very nice, I really like the jungle/temple feel and music
One question ... is that Don Estelle ?
Play game
Temple Generations's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #126 | 3.857 | 3.857 |
Visuals | #146 | 3.857 | 3.857 |
Sound | #242 | 3.286 | 3.286 |
WOWIE! | #281 | 3.238 | 3.238 |
Creativity | #316 | 3.381 | 3.381 |
Fun | #335 | 3.238 | 3.238 |
Simplicity | #517 | 3.333 | 3.333 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
https://assetstore.unity.com/packages/audio/music/tribal-jungle-music-free-pack-131414
Comments
very cool art work and good utilisation of the music and sound effects :) loved it
felt like a very complete game :)
would love it if you checked out our game too
It was an interesting game, but overall felt a little stiff, there was a bit of comedy, but there wasn't any interesting gameplay hooks, any unique sounds/music, and the art animations could've been better. Overall it wasn't a bad experience, pretty dark even, but It needed something to hold it together.
Haha the classic spear akimbo never fails :D This was really fun to play. The visuals were charming and the death jingle was catchy (It still plays in my ears 0_0) My only problem was the were no death animations or sound effects it felt weird when i died becouse of it :/ Other than i really liked the game also great use of the theme loved it well done :D
Note:I would be happy if you could check out my game as well :d
This game is so underrated. I love the music and the atmosphere. The art is awesome and the gameplay is really nice. I would definitely press E to party hard again!
Good job!
"And the party never ended." :P My only real complaint about the game is the amount of time dying takes. Would be nice if you could read the death text whilst also started your next run. :)
i like how you realize the gamejam topic in this game! Very interesting! Polished game
I really like that the changes are kinda story-based and you don't know what will change for the next gen
It took me a lot of time to understand how to get through the dude who wanted to fight me.. wat too long lol
I think some interactions are quite pointless. Even though it was nice to press E to party. It was basically press E to respawn again and move along.
The spear akimbo was nice and creative tho!
Good job!
Completed the game..yeah...but at what cost :)
Like the story in the game. That every action and event causes changes the next time.
Maybe some more interactions would have been nice but the time period of the jam was short.
Pixel art was cool.
Enjoyed it.
Thanks for the feedback! I totally agree on the interactions, I focused on not trying to make it too hard, but realizing that I made a walking sim halfway through the project, I added some things here in there.
I'm glad you liked the art as much as I did! I animated the torches myself (since the animation was not included in the asset pack) and pixel-arted a new character (the guard at the start) myself. Some of the music I did not include because it did not fit the size of the game, but you should definitely check out the other tracks too!
I'm lucky that these were free assets :)
Good game but it was a bit sad when the end only was "but at what cost" because i dont now why they still try to get to the end when many generations die before them. But great job!
At what cost in deed. Super cool narrative game. I'm usually not a fan of walking sims but I wanted to see this one all the way to the end. At first I was like "wait, a rougelite?" and then I was like "no! A story driven game, sweet!" Best part, there's no way to lose! lol :D Very cute (yup, I said it) :P
Smart way of using the theme of the jam in a game, and it still look so good
only movement and one button to interact and solve puzzles: i really liked how simple and clean you pulled this off, while still having skill based elements in the game like solving the puzzles.
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