Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Choose Your FateView game page

A game where you have to die.
Submitted by Idtio — 7 hours, 56 minutes before the deadline
Add to collection

Play game

Choose Your Fate's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#5882.5562.556
Visuals#6312.6112.611
Topic#6372.5562.556
Simplicity#6593.0003.000
Fun#7332.2782.278
Creativity#7492.3892.389
WOWIE!#7552.1672.167

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
from royalty-free music

Credits
I would really like!

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

A nice little game, graphics looked nice even if the player character didn't fit, and the distorting music was a really cool. Good job :)

Submitted

Good job on your first game jam! I don't think the player matches the environment the best but I think you got a good start. Check out my game if you want :)

Submitted

The music was cool when it got distorted.

I'm not even sure what was killing me.

A good first attempt, I like that you could fall through the lava into another area

Submitted

The music getting distorted once I reached the bottom really creeped me out! Congrats on your first gamejam, keep it up!!

Submitted

Congrats on your first game jam! A meta-tip for game jams is having a browser version of your game is really important, because it makes your game available to the most people -- I would have skipped over your game if you hadn't commented in my thread since I use Linux. Since you commented I went over to my wife's windows PC and downloaded it, but 99% of the time I wouldn't bother to do that and would have moved on to the next browser game. Since you're using Unity, exporting a browser build should just be another few button presses + maybe some extra debugging, but it's definitely worth it.

Gameplay wise, I was a bit confused about what to do -- I noticed my health ticking down the whole time, so I tried waiting until it went to 0 and I got the win screen. Then I tried exploring the level, but I couldn't figure out if there was anything I was supposed to do to get a different ending -- I got down to layer 3 by falling through the lava a few times, but died due to my health ticking down before I could get farther, so not sure if I missed something. I think the lava works well as a failure is progress mechanic since "failing" to jump over the lava and falling in is actually how you progress to the next layer, but there maybe could have been a bit more around that -- maybe the levels make it progressively more difficult to fall into the lava?

I liked the art and the music, and while the movement was a bit floaty I think if the speed was cranked up a bit it would have felt pretty good for a floaty platformer.

Overall, good job for a first game jam!

Developer

thank you for all the feedback! I'll try to improve on those subject to the next game jam! thank you.

Submitted

Great job finishing your first jam! 

Developer(+1)

lolololololol, great video! and thank you for the feedback? lol.

Submitted

This was pretty entertaining, I like how you thwarted my first attempt with the lava by making it fall through. lol

Developer

lol, thank you for the feedback!

Submitted

I think it is a good start, keep going forward. I would like to see more polished version of this.

Developer

thank you! for my next game jam I would to get a game more polished.

Submitted

I love pixel art!

Developer

thank you!

Submitted

bro, you should make an exit button for your game. I've to open my task manager to quit

Developer(+1)

yeah.. you are right. sorry for the inconvinience.

Submitted(+1)

but the gameplay was pretty good I like how you make the in-game tutorial

Submitted

you should probably look into application.quit();

Submitted

The visuals were pretty neat. But i think the overall structure of your game was a bit messy and it lacked clearer communication with the player.

But I can see your ideas behind it and they look really promising  :)

Developer

thank you for the feedback! I'll try to improve and do better at those subjects in the next game jam!

Submitted

I'll be completely honest here - the game as is has a few big issues that make it a bit annoying to play:

- it's not exactly clear what you need to do
- there's an instruction for "E" but I couldn't find what it does?
- I was not sure if the sword does anything or not
- there is no way to exit the game other than Alt + F4
- I was running around until I found a chest and finally randomly won

That said, don't let this discourage you! The music is quite nice, and I loved that going into the lava dropped you to a new level, giving you a good feel of discovery. 

Developer(+1)

thank you for all the advice! aome of the things you mentioned I tried to imploment but i didn't have much time, about where its telling you to "E", im trying to tell the players to press e to take the sword but it wasn't good enough... but thank you for all the advice highly appriciated. 

Submitted(+1)

Ah - because for me I think I picked up the sword without pressing E, or maybe I did it without realizing :D

No worries mate, it's hard to finish a game in 2 days, especially if you're new to this. Props for trying, a lot of general things you did were pretty neat, just lacking a bit for it all to come together. You made the right choice to still publish it, some people wouldn't if it had some issues like yours.

Developer

thank you!

Submitted

I didn't really understand. So, I walked, then I died, then I was teleported in the air, with the thank you for playing message. Is that right ?

Developer(+1)

oh, yeah... im really new to all of this and I tried to go in a game jam to imporve myself, I know that my gaame is really crappy, but thank for playing. btw your game is really great

Submitted(+1)

that's ok, game jams are a good place to practice and try new things. You'll gain some skill over time :)