cool game! just the controls felt a little too slippery
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The states of blob's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #434 | 3.483 | 3.483 |
Topic | #438 | 3.103 | 3.103 |
Fun | #590 | 2.655 | 2.655 |
Visuals | #630 | 2.621 | 2.621 |
WOWIE! | #644 | 2.483 | 2.483 |
Sound | #698 | 2.172 | 2.172 |
Creativity | #774 | 2.310 | 2.310 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Lithium
Comments
pretty fun game the sounds just get a bit annoying over time and the controlls feel a bit slippery and floaty but other than that i enjoyed it
Please add background music. This goes a long way in telling the players what kind of game it is and what kind of experience they might have playing it.
I was confused sometimes because there were not many animations or sound effects to tell me what was happening. Especially on the first and last levels where you have to stand on the objective.
Overall it was a fun game that I did finish all the way through because I like puzzle platformers, and you definitely got that part right.
I really liked all of the unique ways the blob could die, although I do agree with what other people are saying in the comments that, unfortunately, I too did jump into spikes expecting the level to end. Wasn't that big of a deal when I realized I had to get crushed by the boulder instead. For a game made in a weekend, it's pretty solid! Good job!
While I did run into a few things that I personally had issue with, the game overall is a great idea and the art is adorable. It was a little jarring to be thrown into the game with no explanation of the goal or controls.
i enjoyed it! Maybe the player physics could be a tad more "juicy" (less "floaty"), but it was fun!
Fun game and well made platformer. I think you did a lot for such a small amount of time. I found it a little bit confusing that goal of each level seems to be to die but then the spikes just restart the level. I'm not sure if the theme really came through that much but you've made a polished game in 3 days so that's very impressive.
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